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WoWsLIconBlack.pngShip Overview

Legends_Anhalt_splash.png

Legends_Battleship_Icon2.png Anhalt — German • Premium • Tier VII • Battleship.

In 1916, Kaiser Wilhelm II received the initial drafts for a fresh battleship derived from the design principles embedded in battleship Bayern. One of the projects featured five main-caliber turrets, three of which were located at the ship's rear. To improve stability, the ship's length would have needed to be increased, with two turrets moved to the deck below. Under one of the variants, the ship's armament consisted of five triple-gun turrets housing 13.8-inch (350 mm) guns. However, Germany's defeat in World War I prevented them from laying the new ship down.

WoWsLIconBlack.png Navy: GER
WoWsLIconBlack.png Ship: German
WoWsLIconBlack.png Nation: Germany
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png Cost: (Special)

WoWsLIconBlack.png Year of Design: 1916

━━ Ship Traits ━━

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Superior HE pen: Above average HE shell penetration.

Legends_Guns_Aplenty_trait.png
Guns Aplenty: A high number of guns allows for a lot of damage from a single salvo.

Legends_Hidden_trait.png
Hidden: Good concealment means the ship can get closer to enemies before being detected.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 69 500 -
• Armor (mm) 16 - 350 -
• Torpedo damage reduction (%) 20 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 26.5 -
• Turning circle radius (m) 900 -
• Rudder-shift time (sec) 16 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 15.3 -
• Detectability by air (km) 12.2 -
• Detectability while firing in smoke (km) 13.1 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 700mm Einzeln -
• Arrangement 4x1 -
• Reload time (sec) 55 -
• 180° turn time (sec) 15 -
• Maximum simulated damage 25 600 -
• Detectability by sea (km) 1.7 -
• Range (km) 6 -
• Speed (kt) 54 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 350mm/45 SK C/14 Drh LC/1919 -
• Main artillery arrangement 5x3 -
• Firing range (km) 17.3 -
• Reload time (sec) 30 -
• 180° turn time (sec) 45 -
• HE maximum damage 4000 -
• HE fire chance (%) 27 -
• HE penetration (mm) 88 -
• AP maximum damage 9500 -
• Sigma 1.6 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 105mm L/65 DOP. L. C/37 -
• Arrangement 6x2 -
• Firing range (km) 6.8 -
• Reload time (sec) 3.3 -
• HE maximum damage 1200 -
• HE fire chance (%) 5 -
• HE penetration (mm) 20 -
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 150mm L/45 MPL C/13 -
• Arrangement 8x1 -
• Firing range (km) 6.8 -
• Reload time (sec) 8.6 -
• HE maximum damage 1800 -
• HE fire chance (%) 10 -
• HE penetration (mm) 38 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Flak 38 -
• Arrangement 14x1 -
• DPS 42 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 20mm Flakvierling 38 -
• Arrangement 16x4 -
• DPS 97 -
• Range (km) 2 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 37mm Flak LM/42 -
• Arrangement 10x2 -
• DPS 103 -
• Range (km) 3.5 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 105mm L/65 DOP. L. C/37 -
• Arrangement 6x2 -
• DPS 100 -
• Range (km) 4.5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Anhalt



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 69 500 16 350 20 5x3 4 16



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
350mm/45 SK C/14 Drh LC/1919 5x3 30 45 4000 27 9500
Legends_Fire_Control.png Main Battery Firing Range
Stock 17.3 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
700mm Einzeln 4x1 55s 15s 25 600 6 54 1.7
Legends_Engine.png Maximum Speed
Stock 26.5 kn

Modifications

Battleship - Anhalt
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Anhalt
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +347
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
Legends_Sonar.png
Sonar
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Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.8km
  • Detection of ships: 5.6km
  • Duration: 118s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Spotter_Plane.png
Observation Seaplane
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Anhalt

Pros:

  • Good set of consumables
  • Great armor thickness; the ship is more resistant to HE shells
  • Equipped with torpedoes that have the turning mechanic, allowing them to be launched at greater angles
  • Torpedoes deal very high damage and reload quickly
  • Good secondary armament



Cons:

  • Poor main battery firing angles
  • Mediocre maneuverability and top speed for a German battleship
  • Main guns lack damage and have a low Sigma value of 1.6
  • Poor torpedo damage reduction


Performance


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