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Atlântico

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Legends_Atlântico_splash.png


Tier VII | Type: Battleship
Cost (Doubloons)17 500
STOCK STATS
Survivability
Hitpoints60 100 
Armor19 - 356 mm
Torpedo Damage Reduction31 %
Artillery
Main Battery
381mm/42 Mk I Mk I**/N5x2 
Firing Range16.4 km
Reload Time30 s
180° Turn Time30 s
AP Maximum Damage10 700 
Sigma1.8 
Secondary Armament 1
127mm/38 Mk.12 Mk.2410x1 
Firing Range7.5 km
Reload Times
HE Maximum Damage1800 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
234mm/50 Mk.XI Mk.VII8x2 
Firing Range7.5 km
Reload Time12.5 s
HE Maximum Damage3850 
HE Fire Chance21 %
HE Penetration59 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk420x1 
DPS72 
Rangekm
AA Armament 2
20mm Oerlikon Mk2016x2 
DPS98 
Rangekm
AA Armament 3
40mm Bofors Mk112x2 
DPS136 
Range3.5 km
AA Armament 4
40mm Bofors Mk24x4 
DPS64 
Range3.5 km
AA Armament 5
127mm/38 Mk.12 Mk.2410x1 
DPS80 
Rangekm
Maneuverability
Maximum Speed25 kn
Turning Circle Radius800 m
Rudder Shift Time15 s
Concealment
Detectability by Sea14.9 km
Detectability by Air12 km
Detectability while firing in smoke13.7 km
Legends_Atlântico.png

Atlântico — Pan‑American Premium Tier VII Battleship.

A project of a battleship equipped with British-made 15-inch (381 mm) main guns and American dual-purpose AA artillery.

Atlântico was released in the store on March 6th, 2023.


Year of Design: 1945

Ship Traits Premium Trait
Legends_Secondary_Reach_trait.png Legends_Guns_Aplenty_trait.png Legends_Flair_for_Piercing_trait.png Legends_Money_Maker_trait.png
Secondary Reach: Above average secondary battery range. Guns Aplenty: A high number of guns allows for a lot of damage from a single salvo. Flair for Piercing: Equipped with AP shells only. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 60 100 19 356 31 5x2 15





Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max AP Damage
381mm/42 Mk I Mk I**/N 5x2 30 30 10 700
Legends_Fire_Control.png Main Battery Firing Range
Stock 16.4 km
Legends_Engine.png Maximum Speed
Stock 25 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +300
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion


Pros:

  • Powerful secondary battery with improved accuracy and range.
  • Long action time on Damage Control Party.
  • Decent concealment maxing at 11.52km.



Cons:

  • Small main battery with lack of overmatch capability.
  • Armed with AP only on the main guns.
  • Slow reload on the 234mm secondary guns.
  • Top speed of 25 knots without upgrades.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png