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August von Parseval

August von Parseval

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Legends_August_von_Parseval_splash.png
Tier VII | Type: Aircraft Carrier
Preceded bySucceeded by
Wesernone
Cost 23 000 000
XP Required260 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints51 400 
Armor9 - 100 
Torpedo Damage Reduction%
Aircraft
Torpedo Bombers
Plane NameMesserschmitt Bf 110 
Hit Points2400 
Maximum Speed189 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Torpedoes in Payload
Maximum Torpedo Damage4733 
Torpedo Speed55 kt
Torpedo Rangekm
Aircraft Maximum Flight Range28 km
Aircraft Restoration Time106 s
Aircraft on Deck18 
Aircraft per Restoration
Dive Bombers
Plane NameMesserschmitt Bf 110 
Hit Points2400 
Maximum Speed197 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Bombs in Payload
AP Maximum Bomb Damage3500 
Aircraft Maximum Flight Range30 km
Aircraft Restoration Time106 s
Aircraft on Deck18 
Aircraft per Restoration
Artillery
AA Defense
AA Armament 1
55mm L/77 Gerät 5822x1 
DPS381 
Range4.5 km
AA Armament 2
105mm L/65 DOP. L. C/386x2 
DPS100 
Range4.5 km



Maneuverability
Maximum Speed31.8 kn
Turning Circle Radius1140 m
Rudder Shift Time13 s
Concealment
Detectability by Sea13.9 km
Detectability by Air9.7 km
Legends_August_von_Parseval.png

August von Parseval — German Tech Tree Tier VII Aircraft Carrier.

A draft design for a large, high-speed aircraft carrier, based on the Graf Zeppelin class of carriers, but equipped with a diesel propulsion plant and a different combination of armaments.


Year of Design: 1942

Ship Traits
Legends_Trait_Fast_Aircraft.png Legends_Trait_Precise_Bombs.png Legends_Trait_AP_Bombs.png
Fast Aircraft: Aicraft with above-average speed. Precise Bombs: Aicraft with High-Precision bombs. AP Bombs: Aicraft with armor-piercing bombs.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts Purchase Price
Stock 50 000 18.2 28 0
Hull B 51 400 13 28 4 650 000
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 2300 192 3100 0
Upgraded 2400 197 3500 580 000
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage Purchase Price
Stock 2400 174 4733 0
Upgraded 2400 189 4733 580 000

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


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