Azur Lane Harbin
Azur Lane Harbin
Commander Base Trait
Dragon Power

Chances of cruiser HE shells and bombs causing fire (+2%)
Cruiser torpedo flooding chance (+40%)
Cruiser torpedo flooding chance (+40%)
Commander Bio:
Hey, Commander! I'm Harbin, a light cruiser from the Dragon Empery! I can't wait to go on adventures with you-I can tell you're up for it just by looking in your eyes. From now on, you're on board with me, haha!Harbin is lively and easygoing, always eager to be at the center of all activities. She loves a good laugh and doesn't take life too seriously. She always has her guns ready to protect those important to her.
Commander Skill 1
Beyond Range
Cruiser main battery range (+3/+5/+8/+10%)
Contact Is Imminent
Torpedo speed (+2/+3/+4/+5kts)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Igniter
Chances of cruiser HE shells causing fire (+1/+2/+2.5/+3%)
Homerun
Torpedo range (+2.5/+5/+8/+10%)
Look at Me Now
Sea detectability range (-2/-3/-5/-6%)
Commander Skill 3
Velocious
Maximum movement speed (+2/+3/+4/+5%)
Back In Stock
Torpedo launcher reload time (-2/-4/-6/-8%)
Sponge
Incoming damage for cruisers (-2/-3.4/-4.7/-6%)
Armaments HP (+5/+10/+15/+20%)
Armaments repair time (-5/-10/-15/-20%)
Commander Skill 4
Knuckle Duster
Torpedo detectability (-25/-50/-75/-100m)
Chances of your torpedoes incapacitating an enemy ship's modules (+10/+20/+30/+40%)
Torpedo damage (-10%)
Blazing Battledance
Cruiser torpedo damage while inside a smoke screen (+3/+4/+5/+6%)
Cruiser torpedo reload time while inside a smoke screen (-4/-6/-8/-10%)
Smoke on the Water
Smoke screen dispersion time (+2/+4/+6/+8%)
Smoke screen deployment time (+2/+4/+6/+8%)
Commander Legendary Skill
Refill Station
Cruiser main battery reload time (-3/-5/-7/-10%)
Special Effect: Cruiser main battery range (+10%)
Active when an allied ship is within X range (1.5/2/2.75/3.5)
Killing Distance
Torpedo detectability (-50/-100/-150/-200m)
Torpedo range (+3/+4/+5/+6%)
Cruiser torpedoes deal extra damage depending on the distance traveled reaching max damage at max range (+10/+13/+17/+20%)
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)