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Belfast '43

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Legends_Belfast_'43_splash.png
Tier VII | Type: Cruiser
Cost Campaign Reward
VariantsBelfast
Stock Stats
Survivability
Hitpoints38 400 
Armor6 - 114 mm
Torpedo Damage Reduction16 %
Artillery
Main Battery
152mm/50 Mk XXIII4x3 
Firing Range15.3 km
Reload Time8.5 s
180 Turn Time25.7 s
HE Max Damage2450 
HE Fire Chance11 %
HE Penetration30 mm
AP Max Damage3100 
Sigma2.0 
Secondary Armament 1
102mm45 QF Mk XIX6x2 
Firing Rangekm
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm TR Mk IV2x3 
Reload Time72 s
Max Damage15 867 
Detectability by Sea1.3 km
Rangekm
Speed61 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk IV8x1 
DPS29 
Rangekm
AA Armament 2
20mm Oerlikon Mk V5x2 
DPS31 
Rangekm
AA Armament 3
40mm/39 QF Mark VIII2x8 
DPS40 
Range2.5 km
AA Armament 4
102mm/45 QF Mk XIX6x2 
DPS107 
Rangekm
Maneuverability
Maximum Speed32.5 kn
Turning Circle Radius680 m
Rudder Shift Time9.9 s
Concealment
Detectability by Sea11.9 km
Detectability by Air7.2 km
Detectability firing in smoke5.7 km
Legends_Belfast_'43.png

Belfast '43 — British Premium Tier VII Cruiser.

One of the most powerful and largest light cruisers of the 1930s. The ship's main battery comprised twelve 152 mm guns complemented with dual-purpose artillery, torpedo armament, and aircraft-handling equipment. This version of the ship reflects her 1943 outfit.

Belfast '43 was released as the final reward of the Back to Belfast campaign, which took place from May 16th to June 20th, 2022.

Entered Service: 1939
Ships in a series: 2


Ship Traits Premium
Legends_Sequential_trait.png Legends_Hidden_trait.png Legends_Clearing_Fog_trait.png Legends_Money_Maker_trait.png
Sequential:
Torpedoes can be launched one by one.
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Clearing Fog:
Limited smoke screen duration.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 38 400 6 114 16 4x3 2 9.9
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/50 Mk XXIII 4x3 8.5 25.7 2450 11 3100
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.3 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm TR Mk IV 2x3 72s 7.2s 15 867 8 61 1.3
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.5km
  • Detection of ships: 5km
  • Duration: 100s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 9km
  • Duration: 30s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +230
  • Duration: 28s
  • Reload time: 60s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpaddown.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 40s
  • Reload time: 70s
  • Number of consumables: 5

Player Opinion

Performance

Changes

In the Shadow of Leaves

  • Main battery reload time reduced from 9.5 s to 8.5 s
  • Fire-setting chances for HE shells increased from 9% to 11%
  • Smoke Generator consumable duration increased from 15 s to 20 s

Gallery


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