Black B


Black B — American
• Premium • Tier VII • Destroyer.
One of the numerous and very successful Fletcher-class destroyers which boasted a suffienciently high speed, powerful dual-purpose artillery, efficient AA defenses, and decent torpedo armament.

Navy: USN
Ship: American
Nation: United States
Categoy: Premium
Tier: VII
Class: Destroyer
Cost: (Doubloons) 17 500
Entered Service: 1943
Ships in Series: 175
Variants: Black




SURVIVBILITY | STOCK | UPGRADED |
---|---|---|
• Hitpoints | 16 700 | - |
• Armor (mm) | 6 - 20 | - |
• Torpedo Damage Reduction (%) | 0 | - |


MANEUVERABILITY | STOCK | UPGRADED |
---|---|---|
• Maximum Speed (kn) | 35 | - |
• Turning Circle Radius (m) | 560 | - |
• Rudder Shift Time (sec) | 3 | - |


CONCEALMENT | STOCK | UPGRADED |
---|---|---|
• Detectability by Sea (km) | 7.1 | - |
• Detectability by Air (km) | 3.5 | - |
• Detectability while firing in smoke (km) | 2.6 | - |


TORPEDOS | STOCK | UPGRADED |
---|---|---|
• Name | 533mm quintuple | - |
• Arrangement | 2x5 | - |
• Reload Time (sec) | 96 | - |
• 180° Turn Time (sec) | 7.2 | - |
• Maximum Damage | 21 600 | - |
• Detectability by Sea (km) | 0.9 | - |
• Range (km) | 13.7 | - |
• Speed (kn) | 43 | - |


MAIN BATTERY | STOCK | UPGRADED |
---|---|---|
• Main Artillery Name | 127mm Mk30 mod. 0 | - |
• Main Artillery Arrangement | 5x1 | - |
• Firing Range (km) | 11 | - |
• Reload Time (sec) | 3.6 | - |
• 180° Turn Time (sec) | 5.3 | - |
• HE Maximum Damage | 1800 | - |
• HE Fire Chance (%) | 5 | - |
• HE Penetration (mm) | 21 | - |
• AP Maximum Damage | 2100 | - |
• Sigma | 2.0 | - |


Modules
Destroyer - Black B
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
---|---|---|---|---|---|---|---|
Stock | 16 700 | 6 | 20 | 0 | 5x1 | 2 | 3 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
127mm Mk30 mod. 0 | 5x1 | 3.6 | 5.3 | 1800 | 5 | 2100 |
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Main Battery Firing Range |
---|---|
Stock | 11 km |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
533mm quintuple | 2x5 | 96s | 7.2s | 21 600 | 13.7 | 43 | 0.9 |
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Maximum Speed |
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Stock | 35 kn |
Modifications
Destroyer - Black BSLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Destroyer - Black B
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Temporarily increases the maximum ship speed. |
Maximum speed: +8%
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Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Player Opinion
Destroyer - Black BPros:
- Extremely fast main battery traverse speed
- Very quick main battery rate of fire
- Torpedoes have very low detectability, good reload speed, good range and high alpha damage
- Has access to the Surveillance Radar
consumable
- Good turning circle radius and quick rudder-shift time
- Long duration Smoke Generator
consumable
Cons:
- Poor shell velocity and very high arcs make long range gunnery difficult
- Torpedoes are exceptionally slow
- Slower ship speed than tech-tree counterpart Fletcher
- Needs to get rid of its Engine Boost
consumable to get Surveillance Radar
, which prevents it from getting the important speed boost it needs due to its low speed
Performance
USS Black, unlike the rest of her American contemporaries, has access to Smoke Generator and Surveillance Radar, which gives it the option to reject typical concealment skills and inspirations in favor of a more aggressive loadout to make better use of its Radar. The torpedoes compliment the idea of holding chokepoints and reading your opponents with more than enough damage output to scare anything in close quarters, while having the range to keep people guessing provided you're ok with their 43 knots speed. However, in exchange for the ability to play more aggressively and decisively win cap contests the ship gets weaker AA, can't run Engine Boost and Radar at the same time for added mobility, and has worse shell ballistics and shell alpha.

