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Boevoi

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Legends_Boevoi_splash.png
Tier V | Type: Destroyer
Preceded bySucceeded by
SoobrazitelnyKiev
Udaloi
Cost 2 400 000
XP Required55 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints15 500 
Armor6 - 16 
Torpedo Damage Reduction%
Artillery
Main Battery
130mm/50 B-2LM2x2 
Firing Range10.6 km
Reload Times
180 Turn Time18.6 s
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
AP Max Damage2500 
Torpedo
533mm triple 1-N2x3 
Reload Time60 s
Max Damage15 100 
Detectability by Sea1.4 km
Rangekm
Speed65 kn
AA Defense
AA Armament 1
12.7mm DSHK4x1 
DPS14 
Range1.2 km
AA Armament 2
37mm 70-K6x1 
DPS34 
Range3.2 km
AA Armament 3
76mm 39-K1x2 
DPS
Range3.5 km
Maneuverability
Maximum Speed37 kn
Turning Circle Radius610 m
Rudder Shift Time4.8 s
Concealment
Detectability by Sea6.9 km
Detectability by Air3.5 km
Detectability firing in smoke2.7 km
Legends_Boevoi.png

Boevoi — Soviet Tech Tree Tier V Destroyer.

Developed from the Gnevny-class destroyers, the ship (Project 30) featured a larger displacement. In contrast to her predecessors, she boasted improved armor protection for artillery and a more powerful torpedo armament.

Entered Service: 1945
Ships in a series: 30


Ship Traits
Legends_Sure_Shot_trait.png Legends_Fast_trait.png Legends_Short_Range_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Fast:
Above average maximum movement speed.
Short Range:
Low torpedo range.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 12 600 6 16 0 2x2 2 6.6 0
Hull B 15 500 6 16 0 2x2 2 4.8 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
130mm/50 B-2LM 2x2 7 18.6 1900 8 2500
130mm/50 B-2LM 2x2 7 18.6 1900 8 2500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.6 km 0
Targeting System V mod. 2 10 % 10.6 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm triple 1-N 2x3 70s 7.2s 14 400 5 60 1.3 0
533mm triple 1-N 2x3 60s 7.2s 15 100 7 65 1.4 60 000
Legends_Engine.png Maximum Speed
Stock 37 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 81s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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