Brisbane
Tier Legendary | Type: Cruiser | |
Cost | Campaign Reward |
STOCK STATS
Survivability
Hitpoints43 300 |
Armor6 - 127 mm |
Torpedo Damage Reduction13 % |
Artillery
Main Battery
152mm/50 Mk XXVI5x2 |
Firing Range15.4 km |
Reload Time4.5 s |
180° Turn Time4.7 s |
HE Maximum Damage2150 |
HE Fire Chance9 % |
HE Penetration30 mm |
AP Maximum Damage3200 |
Sigma2.05 |
Torpedoes
533mm PR Mk II4x5 |
Reload Time110 s |
180° Turn Time7.2 s |
Maximum Damage16 767 |
Detectability by Sea1.3 km |
Range13.5 km |
Speed65 kn |
AA Defense
AA Armament 1
40mm Bofors Mk VII6x1 |
DPS52 |
Range3.5 km |
AA Armament 2
76.2mm/70 Mk VI8x2 |
DPS315 |
Range5 km |
AA Armament 3
152mm/50 Mk XXVI5x2 |
DPS118 |
Range6 km |
Maneuverability
Maximum Speed33.5 kn |
Turning Circle Radius750 m |
Rudder Shift Time10.4 s |
Concealment
Detectability by Sea12.7 km |
Detectability by Air7.6 km |
Detectability while firing in smoke6.3 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
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Stock | 43 300 | 6 | 127 | 13 | 5x2 | 4 | 10.4 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
152mm/50 Mk XXVI | 5x2 | 4.5 | 4.7 | 2150 | 9 | 3200 |
Main Battery Firing Range | |
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Stock | 15.4 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm PR Mk II | 4x5 | 110s | 7.2s | 16 767 | 13.5 | 65 | 1.3 |
Maximum Speed | |
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Stock | 33.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Player Opinion
Performance
Changes
- Main battery reload time reduced from 5 s to 4.5 s
- Torpedo reload time reduced from 131 to 110 s
- Radar duration increased from 22 s to 25 s
- Radar range increased from 10 km to 10.5 km
- Added the Smoke Generator consumable, which can be used instead of Surveillance Radar
Gallery
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