Budyonny
Tier V | Type: Cruiser | |
Preceded by | Succeeded by |
Kirov | Shchors Chapayev |
Cost | 2 400 000 |
XP Required | 55 000 |
Stock Stats
Upgraded Stats
Survivability
Hitpoints30 800 |
Armor10 - 175 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
152mm/57 MK-53x3 |
Firing Range14.9 km |
Reload Time8 s |
180 Turn Time25 s |
HE Max Damage2200 |
HE Fire Chance12 % |
HE Penetration25 mm |
AP Max Damage3300 |
Secondary Armament 1
100mm/56 B-343x2 |
Firing Range4.5 km |
Reload Time3.8 s |
HE Max Damage1400 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedo
533mm PTA-53-68-Bis2x5 |
Reload Time116 s |
Max Damage14 400 |
Detectability by Sea1.3 km |
Range4 km |
Speed65 kn |
AA Defense
AA Armament 1
25mm 2M-36x2 |
DPS35 |
Range3.1 km |
AA Armament 2
37mm 46-K3x4 |
DPS37 |
Range3.5 km |
AA Armament 3
100mm/56 B-343x2 |
DPS30 |
Range5 km |
Maneuverability
Maximum Speed35 kn |
Turning Circle Radius710 m |
Rudder Shift Time8.6 s |
Concealment
Detectability by Sea13 km |
Detectability by Air7.8 km |
Detectability firing in smoke6.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 25 800 | 10 | 175 | 0 | 3x3 | 2 | 12.1 | 0 |
Hull B | 30 800 | 10 | 175 | 0 | 3x3 | 2 | 8.6 | 480 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
152mm/57 MK-5 | 3x3 | 8 | 25 | 2200 | 12 | 3300 |
152mm/57 MK-5 | 3x3 | 8 | 25 | 2200 | 12 | 3300 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 13.5 km | 0 |
Targeting System V mod. 2 | 10 % | 14.9 km | 60 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm triple 39-U | 2x3 | 70s | 7.2s | 13 500 | 3.9 | 63 | 1.3 | 0 |
533mm PTA-53-68-Bis | 2x5 | 116s | 7.2s | 14 400 | 4 | 65 | 1.3 | 60 000 |
Maximum Speed | |
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Stock | 35 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Player Opinion
Performance
Gallery
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