Carnot

Tier VIII | Type: Cruiser | |
Cost | Campaign Reward |
STOCK STATS
Survivability
Hitpoints66 450 |
Armor15 - 305 mm |
Torpedo Damage Reduction25 % |
Artillery
Main Battery
305mm/50 Mle 19302x3 |
305mm/50 Mle 19301x4 |
Firing Range15.8 km |
Reload Time24 s |
180° Turn Time30 s |
HE Maximum Damage4800 |
HE Fire Chance25 % |
HE Penetration51 mm |
AP Maximum Damage8700 |
Sigma2.05 |
Secondary Armament 1
100mm/55 CAD Mle 19458x2 |
Firing Range7 km |
Reload Time3 s |
HE Maximum Damage1400 |
HE Fire Chance5 % |
HE Penetration25 mm |
Secondary Armament 2
139mm/50 Mle 19344x2 |
Firing Range7 km |
Reload Time10 s |
HE Maximum Damage2000 |
HE Fire Chance8 % |
HE Penetration35 mm |
AA Defense
AA Armament 1
20mm/70 Mk413x1 |
DPS47 |
Range2 km |
AA Armament 2
20mm/70 Oerlikon Mk241x2 |
DPS6 |
Range2 km |
AA Armament 3
40mm/56 Bofors Mk212x4 |
DPS191 |
Range3.5 km |
AA Armament 4
100mm/55 CAD Mle 19458x2 |
DPS118 |
Range5 km |
Maneuverability
Maximum Speed34.5 kn |
Turning Circle Radius870 m |
Rudder Shift Time14.4 s |
Concealment
Detectability by Sea13.9 km |
Detectability by Air8.3 km |
Detectability while firing in smoke10.6 km |
Modules
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) |
---|---|---|---|---|---|---|
Stock | 66 450 | 15 | 305 | 25 | 2x3 | 14.4 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
305mm/50 Mle 1930 | 2x3 | 24 | 30 | 4800 | 25 | 8700 |
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Main Battery Firing Range |
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Stock | 15.8 km |
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Maximum Speed |
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Stock | 34.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables

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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Partially restores the ship's HP by repairing light damage. |
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Temporarily increases the maximum ship speed. |
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Increases the efficiency of AA fire. |
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Follows the ship and automatically attacks enemy aircraft. |
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Temporarily tightens main battery shell grouping. |
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Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
Cons:
- Slow main battery reload time
- Poor maneuverability
- The turtleback armor is easily ignored by battleships or cruisers with improved penetration angles
Performance
Changes
- Main battery reload time reduced from 25 s to 24 s
- Main battery maximum HE shell damage increased from 4250 to 4800
- Secondary battery maximum range increased from 6 km to 7 km
- Secondary battery HE shell penetration increased from 17 to 25 mm for 100 mm guns and from 23 to 35 mm for 139 mm guns
- Secondary battery dispersion improved by 32.5%
- Added the Enhanced Secondary Targeting consumable to the fourth slot
- Powerful AA Defenses ship trait has been replaced with Secondary Reach
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