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Cavour

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Legends_Cavour_splash.png
Tier IV | Type: Battleship
Preceded bySucceeded by
Dante AlighieriAndrea Doria
F. Caracciolo
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints36 300 
Armor13 - 280 
Torpedo Damage Reduction16 %
Artillery
Main Battery
305mm/46 Vickers-Terni 19092x2 
305mm/46 Vickers-Terni 19092x3 
Firing Range14.3 km
Reload Time28.5 s
180 Turn Time60 s
HE Max Damage3800 
HE Fire Chance30 %
HE Penetration51 mm
AP Max Damage7900 
Secondary Armament 1
120mm/50 Vickers 190918x1 
Firing Range4.3 km
Reload Times
SAP Max Damage2800 
AA Defense
AA Armament 1
37mm/54 Breda 19398x1 
DPS71 
Range3.5 km
AA Armament 2
76.2mm/40 Ansaldo 19176x1 
DPS13 
Rangekm


Maneuverability
Maximum Speed22 kn
Turning Circle Radius620 m
Rudder Shift Time12 s
Concealment
Detectability by Sea13 km
Detectability by Air10.4 km
Detectability firing in smoke7.5 km
Legends_Cavour.png

Cavour — Italian Tech Tree Tier IV Battleship.

A representative of the first series of Italian dreadnoughts. As with many large ships of the Italian Navy at the beginning of the 20th century, she had an almost symmetrical slhouette. The battleship's main armament comprised thirteen 305 mm guns.

Entered Service: 1915
Ships in a series: 3


Ship Traits
Legends_Guns_Aplenty_trait.png Legends_Frail_trait.png
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.
Frail:
Below-average base HP rating.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 33 500 13 280 13 2x2 16.8 0
Hull B 36 300 13 280 16 2x2 12 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
305mm/46 Vickers-Terni 1909 2x2 28.5 60 3800 30 7900
305mm/46 Vickers-Terni 1909 2x2 28.5 60 3800 30 7900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13 km 0
Targeting System Type5 mod. 2 10 % 14.3 km 12 500
Legends_Engine.png Maximum Speed Purchase Price
Stock 19.8 kn 0
Engine: 130 000 hp 22 kn 12 500

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +181
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Changes

The High Roll

  • Main battery reload time reduced from 30 s to 27 s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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