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Charlemagne

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WoWsLIconBlack.pngShip Overview

Legends_Charlemagne_splash.png

Legends_Cruiser_Icon2.png Charlemagne — French • Premium • Tier VI • Cruiser.

A heavy cruiser project (Project C5A3) designed to rival potential adversaries: new ships of this type that were being built in Germany. The main difference from the previous ships was manifestedin the enhancements of the ship's main guns located in triple turrets.

WoWsLIconBlack.png Navy: FR
WoWsLIconBlack.png Ship: French
WoWsLIconBlack.png Nation: France
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: (Doubloons) 12 500

WoWsLIconBlack.png Year of Design: 1939

━━ Ship Traits ━━

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Broad Launch: Wider maximum spread of the torpedo launcher.

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Fast: Above average maximum movement speed.


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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 30 000 -
• Armor (mm) 6 - 140 -
• Torpedo damage reduction (%) 16 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 32 -
• Turning circle radius (m) 690 -
• Rudder-shift time (sec) 14.2 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 12.4 -
• Detectability by air (km) 7.8 -
• Detectability while firing in smoke (km) 7.4 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 550mm lance-torpilles -
• Arrangement 2x3 -
• Reload time (sec) 90 -
• 180° turn time (sec) 7.2 -
• Maximum simulated damage 15 833 -
• Detectability by sea (km) 1.3 -
• Range (km) 10 -
• Speed (kt) 60 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 203mm/50 Mle 1931 -
• Main artillery arrangement 3x3 -
• Firing range (km) 15.2 -
• Reload time (sec) 13 -
• 180° turn time (sec) 30 -
• HE maximum damage 2600 -
• HE fire chance (%) 14 -
• HE penetration (mm) 34 -
• AP maximum damage 4800 -
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/45 Mle 1931 -
• Arrangement 5x2 -
• Firing range (km) 4.5 -
• Reload time (sec) 4 -
• HE maximum damage 1400 -
• HE fire chance (%) 6 -
• HE penetration (mm) 17 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm/70 Mk4 -
• Arrangement 8x1 -
• DPS 29 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm/70 ACAD Mle 1936 -
• Arrangement 4x2 -
• DPS 48 -
• Range (km) 3.5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm/56 Bofors Mk3 -
• Arrangement 4x1 -
• DPS 30 -
• Range (km) 3.5 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 100mm/45 Mle 1931 -
• Arrangement 5x2 -
• DPS 34 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Charlemagne



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 30 000 6 140 16 3x3 2 14.2



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/50 Mle 1931 3x3 13 30 2600 14 4800
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.2 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 2x3 90s 7.2s 15 833 10 60 1.3
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

Cruiser - Charlemagne
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main batter dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%

Consumables

Cruiser - Charlemagne
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.9km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +15%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 160s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Charlemagne

Pros:

  • Good armor
  • Hard-hitting main battery guns
  • Good set of consumables
  • Torpedoes have long range, decent speed and good damage



Cons:

  • Mediocre rate of fire
  • Poor AA armament
  • Mediocre concealment
  • Abysmal rudder-shift time for a Tier VI cruiser


Performance

Changes

Cruiser - Charlemagne

February 2021

  • Main battery reload decreased from 13 to 12 seconds.
  • Extremity armor improved from 16 to 25 mm.
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png