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Charles F. Hughes

Charles F. Hughes

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Legends_Charles_F._Hughes_splash.png


Tier VI | Type: Destroyer
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints14 300 
Armor1 - 20 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127mm Mk30 mod. 04x1 
Firing Range10.6 km
Reload Times
180 Turn Time5.3 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2100 
Sigma2.0 
Torpedo
533mm quintuple2x5 
Reload Time100 s
Max Damage11 733 
Detectability by Sea1.3 km
Range6.4 km
Speed64 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk44x1 
DPS14 
Rangekm
AA Armament 2
40mm Bofors Mk12x2 
DPS23 
Range3.5 km
AA Armament 3
127mm Mk30 mod. 04x1 
DPS43 
Rangekm
Maneuverability
Maximum Speed38 kn
Turning Circle Radius570 m
Rudder Shift Time2.7 s
Concealment
Detectability by Sea6.8 km
Detectability by Air3.5 km
Detectability firing in smoke2.6 km
Legends_Charles_F._Hughes.png

Charles F. Hughes — American Premium Tier VI Destroyer.

Charles F. Hughes was one of the first batches of Benson-class destroyers. She was commissioned late in 1940 and quickly took up escort duties in the Atlantic & European theatre. Hughes’ fire support helped allied forces during the Invasions of Italy and Southern France.

Charles F. Hughes was released in the store on August 30th, 2021.

Entered Service: 1940
Ships in a series: 30


Ship Traits Premium
Legends_Extended_Smoke_trait.png Legends_Nimble_Aim_trait.png Legends_Short_Range_trait.png Legends_Money_Maker_trait.png
Extended Smoke:
Increased smoke screen duration.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.
Short Range:
Low torpedo range.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 14 300 1 20 0 4x1 2 2.7
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm Mk30 mod. 0 4x1 3 5.3 1800 5 2100
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.6 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm quintuple 2x5 100s 7.2s 11 733 6.4 64 1.3
Legends_Engine.png Maximum Speed
Stock 38 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 27s
  • Dispersion time: 121s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpaddown.png
Increases the efficiency of AA fire.
  • Average AA damage: +400%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion


Pros:

  • Great main battery characteristics; typical of high-tier American destroyers.
  • Access to a better-than-average Defensive AA FireLegends_DFAA.pngconsumable.
  • Good top speed and maneuverability.
  • Two centerline-mounted quintuple torpedo launchers, each one able to fire to both sides.
  • Equipped with the typical American Smoke GeneratorLegends_Smoke_Generator.pngconsumable.



Cons:

  • Only four main battery guns.
  • Mediocre torpedoes; which have below-average damage, a short range and a long reload time.
  • Without the Defensive AA FireLegends_DFAA.pngconsumable active, AA defenses are somewhat weak.


Performance

Changes

Ship Trimming

  • Main battery reload time reduced from 3.5 s to 3 s

Torpedo reload time reduced from 110 s to 100 s

  • Defensive AA Fire consumable added:
  • 4th slot
  • 2 charges, 180 s cooldown, 30 s duration, +400% AA damage

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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