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Charles Martel

Charles Martel

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WoWsLIconBlack.pngShip Overview

Legends_Charles_Martel_splash.png

Legends_Cruiser_Icon.png Charles Martel — French • Tech Tree • Tier VII • Cruiser.

A heavy cruiser project (Project C5A3) designed to rival potential adversaries: new ships of this type that were being built in Germany. The main difference from the previous ships was manifested in the enhancements of the ship's main guns located in triple turrets.

WoWsLIconBlack.png Navy: FR
WoWsLIconBlack.png Ship: French
WoWsLIconBlack.png Nation: France
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png XP: 210 000

WoWsLIconBlack.png Year of Design: 1939
WoWsLIconBlack.png Predecessor: Algérie
WoWsLIconBlack.png Successors: Saint-Louis, Henri IV
WoWsLIconBlack.png Variants: Wukong

━━ Ship Traits ━━

Legends_Sure_Shot_trait.png
Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

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Broad Launch: Wider maximum spread of the torpedo launcher.

Legends_Fast_trait.png
Fast: Above average maximum movement speed.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 30 800 38 000
• Armor (mm) 6 - 140 -
• Torpedo damage reduction (%) 16 16
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 32.5 32.5
• Turning circle radius (m) 690 690
• Rudder-shift time (sec) 13.8 8.9
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 13.4 -
• Detectability by air (km) 8 -
• Detectability while firing in smoke (km) 7.8 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 550mm tube lance-torpilles -
• Arrangement 2x3 -
• Reload time (sec) 90 -
• 180° turn time (sec) 7.2 -
• Maximum simulated damage 15 833 -
• Detectability by sea (km) 1.3 -
• Range (km) 10 -
• Speed (kt) 60 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 203mm/50 Mle 1931 203mm/55 Mle 1934
• Main artillery arrangement 3x3 3x3
• Firing range (km) 14.4 15.8
• Reload time (sec) 11 9.5
• 180° turn time (sec) 30 25.7
• HE maximum damage 2950 2950
• HE fire chance (%) 15 15
• HE penetration (mm) 34 34
• AP maximum damage 5050 5050
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100 mm/45 Mle 1931 100 mm/45 Mle 1931
• Arrangement 5x2 5x2
• Firing range (km) 5 5
• Reload time (sec) 4 4
• HE maximum damage 1400 1400
• HE fire chance (%) 6 6
• HE penetration (mm) 17 17
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20 mm/70 Mk4 20 mm/70 Mk4
• Arrangement 8x1 16x1
• DPS 29 58
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 37 mm/70 ACAD Mle 1936 37 mm/70 ACAD Mle 1936
• Arrangement 4x2 4x2
• DPS 48 48
• Range (km) 3.5 3.5
AA ARMAMENT 3 STOCK UPGRADED
• Name 40 mm/56 Bofors Mk3 40 mm/56 Bofors Mk3
• Arrangement 4x1 4x1
• DPS 30 64
• Range (km) 3.5 3.5
AA ARMAMENT 4 STOCK UPGRADED
• Name 100 mm/45 Mle 1931 100 mm/45 Mle 1931
• Arrangement 5x2 5x2
• DPS 34 34
• Range (km) 5 5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Charles Martel




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 30 800 6 140 16 3x3 2 13.8 0
Hull B 38 000 6 140 16 3x3 2 8.9 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
203mm/50 Mle 1931 3x3 11 30 2950 15 5050 0
203mm/55 Mle 1934 3x3 9.5 25.7 2950 15 5050 450 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.4 km 0
Targeting System 7 Mle 2 10 % 15.8 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm tube lance-torpilles 2x3 90s 7.2s 15 833 10 60 1.3 0
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

Cruiser - Charles Martel
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Charles Martel
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadright.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +189
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +20%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily reduces main battery gun reload time.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 160s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Charles Martel

Pros:

  • Great set of consumables
  • Torpedoes have good range, damage and decent speed
  • Main batteries have good damage and a decent reload time



Cons:

  • Low HP pool
  • Only 3 torpedoes per side
  • Mediocre AA capabilities


Performance

How It's Done: Charles Martel

Changes

Cruiser - Charles Martel

May 2020

  • A non-buffed Repair Party is now available instead of Catapult Fighter.
  • Rudder-shift time lowered by 10% for both hulls.

New Horizons

  • Main Battery Reload Booster consumable added as an alternative to Sonar in the 1st slot

All in Black

  • Stock main battery reload time reduced from 12 s to 11 s
  • Upgraded main battery reload time reduced from 10 s to 9.5 s

Breeze of Inspiration

  • Main battery AP shell damage increased from 4800 to 5050
  • Main battery HE shell damage increased from 2800 to 2950
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png