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Cheshire

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Legends_Cheshire_splash.png
Tier VI | Type: Cruiser
Cost (Doubloons)12 500
VariantsAL Cheshire
Stock Stats
Survivability
Hitpoints42 500 
Armor13 - 178 mm
Torpedo Damage Reduction19 %
Artillery
Main Battery
234mm/50 Mk XII3x2 
Firing Range14.9 km
Reload Time14.5 s
180 Turn Time25.7 s
HE Max Damage3850 
HE Fire Chance24 %
HE Penetration59 mm
AP Max Damage5750 
Sigma2.0 
Secondary Armament 1
114mm/45 RP 41 Mk VI8x2 
Firing Range4.5 km
Reload Times
HE Max Damage1600 
HE Fire Chance%
HE Penetration19 mm
Torpedo
533mm QR Mk II2x4 
Reload Time96 s
Max Damage15 433 
Detectability by Sea1.3 km
Rangekm
Speed61 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk V20x2 
DPS122 
Rangekm
AA Armament 2
40mm STAAG10x2 
DPS254 
Range3.5 km
AA Armament 3
114mm/45 RP 41 Mk VI8x2 
DPS142 
Rangekm
Maneuverability
Maximum Speed34 kn
Turning Circle Radius720 m
Rudder Shift Times
Concealment
Detectability by Sea11.1 km
Detectability by Airkm
Detectability firing in smoke5.4 km
Legends_Cheshire.png

Cheshire — British Premium Tier VI Cruiser.

A variant of the British heavy cruiser project, developed at the beginning of World War II and armed with 234mm main battery guns.

Cheshire was released in the store on October 5th, 2020.


Year of Design: 1940


Ship Traits Premium
Legends_Big_guns_trait.png Legends_Pyromania_trait.png Legends_Superior_HE_pen_trait.png Legends_Money_Maker_trait.png
Big Guns:
This ship is armed with high-caliber main battery guns.
Pyromania:
Above average chance for HE shells to cause a fire.
Superior HE pen:
Above average HE shell penetration.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 42 500 13 178 19 3x2 2 9
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
234mm/50 Mk XII 3x2 14.5 25.7 3850 24 5750
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.9 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk II 2x4 96s 7.2s 15 433 8 61 1.3
Legends_Engine.png Maximum Speed
Stock 34 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadright.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +637
  • Duration: 9.3s
  • Reload time: 80s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Changes

February 2021

  • Rudder-shift time decreased from 10.5 to 9 seconds.
  • Main battery reload time reduced from 17 to 16 seconds.
  • Repair Party modified—it now restores the same amount of HP but over 9.3 seconds instead of 27.

6.1 Tides of Spring

  • Main battery shell grouping increased by 10% (from 1.8 to 2.0 sigma)
  • Main battery reload time improved from 16 to 14.5 s
  • Improved armor of various ship parts: bow and stern armor increased to 25 mm; superstructure armor increased to 16 mm.

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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