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Chungking

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Legends_Chungking_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
JianweiRahmat
Chumphon
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints22 600 
Armor6 - 76 
Torpedo Damage Reduction%
Artillery
Main Battery
152mm/50 BL Mk.XXI3x2 
Firing Range13.2 km
Reload Time10.5 s
180 Turn Time25.7 s
HE Max Damage2100 
HE Fire Chance%
HE Penetration25 mm
AP Max Damage3100 
Secondary Armament 1
102mm/45 QF Mk.XIX4x2 
Firing Range4.3 km
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm TR Mk IV2x3 
Reload Time110 s
Max Damage16 867 
Detectability by Sea0.8 km
Range9.5 km
Speed61 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk42x1 
DPS
Rangekm
AA Armament 2
20mm Oerlikon Mk.V3x2 
DPS18 
Rangekm
AA Armament 3
40mm Vickers 2-PDR. Mk.VII2x4 
DPS28 
Range2.5 km
AA Armament 4
102mm/45 QF Mk.XIX4x2 
DPS38 
Rangekm
Maneuverability
Maximum Speed32.3 kn
Turning Circle Radius570 m
Rudder Shift Time6.4 s
Concealment
Detectability by Sea10.5 km
Detectability by Air6.6 km
Detectability firing in smoke5.5 km
Legends_Chungking.png

Chungking — Pan-Asian Tech Tree Tier IV Cruiser.

A light cruiser built in Britain, designed for combat operations within squadrons and for hunting down enemy destroyers. In 1948, she was transferred to the East.

Entered Service: 1937
Ships in a series: 4


Ship Traits
Legends_Hidden_trait.png Legends_Deep_Water_trait.png Legends_Low_Velocity_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Deep Water:
Deepwater torpedoes are harder to spot, but cannot hit destroyers.
Sluggish Shot:
Difficult to aim at long distances, but the trajectory allows for effective fire from cover.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 20 100 6 76 0 3x2 2 9 0
Hull B 22 600 6 76 0 3x2 2 6.4 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/50 BL Mk.XXI 3x2 10.5 25.7 2100 9 3100
152mm/50 BL Mk.XXI 3x2 10.5 25.7 2100 9 3100
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12 km 0
Targeting System Mk V mod. 2 10 % 13.2 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm TR Mk IV 2x3 120s 7.2s 15 867 9.5 61 0.8 0
533mm TR Mk IV 2x3 110s 7.2s 16 867 9.5 61 0.8 12 500
Legends_Engine.png Maximum Speed
Stock 32.3 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 30s
  • Dispersion time: 70s
  • Reload time: 130s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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