Colorado
Tier VI | Type: Battleship | |
Preceded by | Succeeded by |
New Mexico | Iowa Maine |
Cost | 9 000 000 |
XP Required | 143 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints59 300 |
Armor6 - 457 |
Torpedo Damage Reduction37 % |
Artillery
Main Battery
406mm Mk54x2 |
Firing Range16.5 km |
Reload Time30 s |
180 Turn Time45 s |
HE Maximum Damage5700 |
HE Fire Chance36 % |
HE Penetration68 mm |
AP Maximum Damage12 400 |
Sigma1.9 |
Secondary Armament 1
127mm Mk18 mod. 68x1 |
Firing Range5 km |
Reload Time4.5 s |
HE Maximum Damage1800 |
HE Fire Chance9 % |
HE Penetration21 mm |
Secondary Armament 2
127mm Mk78x1 |
Firing Range5 km |
Reload Time7 s |
HE Maximum Damage1800 |
HE Fire Chance6 % |
HE Penetration21 mm |
AA Defense
AA Armament 1
20mm Oerlikon Mk437x1 |
DPS133 |
Range2 km |
AA Armament 2
40mm Bofors Mk13x2 |
DPS34 |
Range3.5 km |
AA Armament 3
40mm Bofors Mk 28x4 |
DPS127 |
Range3.5 km |
AA Armament 4
127mm Mk19 mod. 68x1 |
DPS58 |
Range4.2 km |
Maneuverability
Maximum Speed21 kn |
Turning Circle Radius640 m |
Rudder Shift Time16 s |
Concealment
Detectability by Sea14.8 km |
Detectability by Air11.8 km |
Detectability while firing in smoke14.3 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|
Stock | 49 000 | 6 | 457 | 37 | 4x2 | 20.8 | 0 |
Hull B | 59 300 | 6 | 457 | 37 | 4x2 | 16 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
406mm Mk5 | 4x2 | 30 | 45 | 5700 | 36 | 12 400 |
406mm Mk5 | 4x2 | 30 | 45 | 5700 | 36 | 12 400 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 15 km | 0 |
Targeting System Mk6 mod. 2 | 10 % | 16.5 km | 225 000 |
Maximum Speed | Purchase Price | |
---|---|---|
Stock | 18.6 kn | 0 |
Engine: 28 900 hp | 21 kn | 225 000 |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Observation Seaplane
Temporarily tightens main battery shell grouping. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- All-or-nothing armor: she has the same solid 343mm (13.5-inch) thick all-or-nothing armor layout as New Mexico, being easy to angle and providing a large immune zone.
- Good gun characteristics: she has good damage and penetration on guns including over-matching all 26mm battleship hull armor, as well as a reasonably tight shell grouping, also reloads faster than New Mexico.
- Powerful AA guns: modernized hull's AA suite will shred mid-tier squadrons, making Colorado an unappealing casual target or flyover.
- Has good steering response times and tight turning circle radius.
- Main battery's tight spread means it can severely damage, if not outright destroy, any ship at close range effectively.
- Repair Party heals 0.65% of maximum hit points per second, compared to the standard 0.5% hit points per second, partially compensating for the lower health pool.
Cons:
- Very low mobility: feels even more sluggish compared to the New Mexico, also has atrocious acceleration without top engine, thus it is also very hard to stop and reverse while sailing her.
- Low number of guns: having four fewer guns than her predecessor; being accurate in making your shots is much more important.
- Guns can suffer from inconsistent dispersion both beyond 14 km and within 6 km.
- Poor secondary batteries.
- Like most Tier VI battleships, she has 26mm plating everywhere which makes her vulnerable to HE spam and overmatch by 15-inch (380 mm) guns or bigger.
- Fat superstructure is especially prone to HE spam and getting set on fire.
Performance
Gallery
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