Constellation
Tier VII | Type: Battleship | |
Cost (Doubloons) | 17 500 |
Variants | Constellation W |
STOCK STATS
Survivability
Hitpoints63 300 |
Armor19 - 457 mm |
Torpedo Damage Reduction20 % |
Artillery
Main Battery
406mm Mk54x2 |
Firing Range16.7 km |
Reload Time25 s |
180° Turn Time36 s |
HE Maximum Damage5700 |
HE Fire Chance36 % |
HE Penetration68 mm |
AP Maximum Damage12 400 |
Sigma1.9 |
Secondary Armament 1
127mm Mk3210x2 |
Firing Range5 km |
Reload Time6 s |
HE Maximum Damage1800 |
HE Fire Chance5 % |
HE Penetration21 mm |
Torpedoes
533mm triple2x3 |
Reload Time98 s |
180° Turn Time7.2 s |
Maximum Damage16 633 |
Detectability by Sea1.1 km |
Range9.2 km |
Speed55 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk430x1 |
DPS108 |
Range2 km |
AA Armament 2
20mm Oerlikon Mk2016x2 |
DPS98 |
Range2 km |
AA Armament 3
40mm Bofors Mk212x4 |
DPS191 |
Range3.5 km |
AA Armament 4
127mm Mk3210x2 |
DPS151 |
Range5 km |
Maneuverability
Maximum Speed33.3 kn |
Turning Circle Radius830 m |
Rudder Shift Time15.3 s |
Concealment
Detectability by Sea15.2 km |
Detectability by Air12.2 km |
Detectability while firing in smoke14.7 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 63 300 | 19 | 457 | 20 | 4x2 | 2 | 15.3 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
406mm Mk5 | 4x2 | 25 | 36 | 5700 | 36 | 12 400 |
Main Battery Firing Range | |
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Stock | 16.7 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm triple | 2x3 | 98s | 7.2s | 16 633 | 9.2 | 55 | 1.1 |
Maximum Speed | |
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Stock | 33.3 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Observation Seaplane
Temporarily tightens main battery shell grouping. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- Good casemate armor for protection against HE and SAP hits.
- Eight 16-inc (406mm) rifles with excellent accuracy.
- Armed with torpedoes with decent range and good aiming angles.
- Access to the Surveillance Radarconsumable.
- Very fast, with a base top speed 33.3kts
Cons:
- Much more lightly armored than comparable battleships.
- Mediocre torpedo protection.
- Aft turret angles are poor at close range (inside ~10km).
- Large profile and height out of the water make her a better target for enemy gunfire.
- Citadel is fairly easy to hit.
Performance
Changes
- Main battery reload time reduced from 27 s to 25 s
Gallery
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