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Constellation W

Constellation W

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Legends_Constellation_W_splash.png
Tier VII | Type: Battleship
VariantsConstellation
Cost (Special)
STOCK STATS
Survivability
Hitpoints63 300 
Armor19 - 457 mm
Torpedo Damage Reduction20 %
Artillery
Main Battery
406mm Mk54x2 
Firing Range16.7 km
Reload Time25 s
180° Turn Time36 s
HE Maximum Damage5700 
HE Fire Chance36 %
HE Penetration68 mm
AP Maximum Damage12 400 
Sigma1.9 
Secondary Armament 1
127mm Mk3210x2 
Firing Rangekm
Reload Times
HE Maximum Damage1800 
HE Fire Chance%
HE Penetration21 mm
Torpedoes
533mm triple2x3 
Reload Time98 s
180° Turn Time7.2 s
Maximum Damage16 633 
Detectability by Sea1.1 km
Range9.2 km
Speed55 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk430x1 
DPS108 
Rangekm
AA Armament 2
20mm Oerlikon Mk2016x2 
DPS98 
Rangekm
AA Armament 3
40mm Bofors Mk212x4 
DPS191 
Range3.5 km
AA Armament 4
127mm Mk3210x2 
DPS151 
Rangekm


Maneuverability
Maximum Speed33.3 kn
Turning Circle Radius830 m
Rudder Shift Time15.3 s
Concealment
Detectability by Sea15.2 km
Detectability by Air12.2 km
Detectability while firing in smoke14.7 km
Legends_Constellation_W.png

Constellation W — American Premium Tier VII Battleship.

A Lexington-class battlecruiser built under the Naval Act of 1916 after the end of World War I. One of the largest and fastest warships of her time.


Year of Design: 1919

Ship Traits Premium Trait
Legends_Big_guns_trait.png Legends_Fast_trait.png Legends_Trait_Power_AA.png Legends_Money_Maker_trait.png
Big Guns: This ship is armed with high-caliber main battery guns. Fast: Above average maximum movement speed. Powerful AA Defenses: Above-average AA gun firepower. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 63 300 19 457 20 4x2 2 15.3



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
406mm Mk5 4x2 25 36 5700 36 12 400
Legends_Fire_Control.png Main Battery Firing Range
Stock 16.7 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm triple 2x3 98s 7.2s 16 633 9.2 55 1.1
Legends_Engine.png Maximum Speed
Stock 33.3 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Artillery_Plotting_Room_Mod_2.png
Artillery Plotting Room Mod 2
  • Dispersion of Main Battery -10%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +317
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 9.9km
  • Duration: 30s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpaddown.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Observation Seaplane
Legends_dpaddown.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpaddown.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion


Pros:

  • Good casemate armor for protection against HE and SAP hits.
  • Eight 16-inc (406mm) rifles with excellent accuracy.
  • Armed with torpedoes with decent range and good aiming angles.
  • Access to the Surveillance RadarLegends_Surveillance_Radar.pngconsumable.
  • Very fast, with a base top speed 33.3kts



Cons:

  • Much more lightly armored than comparable battleships.
  • Mediocre torpedo protection.
  • Aft turret angles are poor at close range (inside ~10km).
  • Large profile and height out of the water make her a better target for enemy gunfire.
  • Citadel is fairly easy to hit.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png