Cossack '38
Tier VI | Type: Destroyer | |
Cost (Doubloons) | 12 500 |
Variants | Cossack |
STOCK STATS
Survivability
Hitpoints14 800 |
Armor6 - 20 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
120mm/45 CPXIX4x2 |
Firing Range10.1 km |
Reload Time5 s |
180° Turn Time18 s |
HE Maximum Damage1700 |
HE Fire Chance8 % |
HE Penetration20 mm |
AP Maximum Damage2100 |
Sigma2.0 |
Torpedoes
533mm QR Mk II1x4 |
Reload Time96 s |
180° Turn Time7.2 s |
Maximum Damage15 433 |
Detectability by Sea1.3 km |
Range8 km |
Speed61 kn |
AA Defense
AA Armament 1
12.7mm Mk III2x4 |
DPS4 |
Range1.2 km |
AA Armament 2
40mm/39 QF Mark VII1x4 |
DPS13 |
Range2.5 km |
Maneuverability
Maximum Speed36 kn |
Turning Circle Radius610 m |
Rudder Shift Time3.6 s |
Concealment
Detectability by Sea6.8 km |
Detectability by Air3.4 km |
Detectability while firing in smoke2.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 14 800 | 6 | 20 | 0 | 4x2 | 1 | 3.6 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
120mm/45 CPXIX | 4x2 | 5 | 18 | 1700 | 8 | 2100 |
Main Battery Firing Range | |
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Stock | 10.1 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm QR Mk II | 1x4 | 96s | 7.2s | 15 433 | 8 | 61 | 1.3 |
Maximum Speed | |
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Stock | 36 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- Eight main battery guns in four twin turrets with good rate of fire, range and fire chance
- Good torpedo damage, range and reload time
- Good concealment
- Decent HP pool
- Access to the Engine Boostconsumable, unlike most British destroyers
Cons:
- Rear turrets have extremely bad firing angles
- Only a single quadruple torpedo launcher with bad firing angles
- Virtually useless AA suite, very vulnerable to planes
- Poor Smoke Generatorconsumable characteristics
- Lacks access to the Sonarconsumable, unlike most British destroyers
Performance
Gallery
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