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D. Pozharsky

D. Pozharsky

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WoWsLIconBlack.pngShip Overview

Legends_D._Pozharsky_splash.png

Legends_Cruiser_Icon2.png D. Pozharsky — Soviet • Premium • Tier VII • Cruiser.

A Project 68-bis light cruiser that was part of a shipbuilding program originally planned to commence in 1938, Dmitry Pozharsky only joined the Navy in 1954. The design process for this new cruiser took into account the newest technologies, as well as World War II experience. Her career was mostly spent on duty in the northern and eastern seas and oceans, and she was eventually sold for scrap in 1990.

Dmitry Pozharsky was temporarily purchasable in the store for Cybercents, an event currency related to the Glimpse Into the Future update, which took place from December 16th, 2024 to January 27th, 2025.

WoWsLIconBlack.png Navy: USSR
WoWsLIconBlack.png Ship: Soviet
WoWsLIconBlack.png Nation: U.S.S.R
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: (Special)

WoWsLIconBlack.png Entered Service: 1954
WoWsLIconBlack.png Ships in Series: 1

━━ Ship Traits ━━

Legends_Surgical_Strike_trait.png
Surgical Shells: A short shell fuse time results in lower chance of over-penetration.

Legends_Reloader_trait.png
Reloader: Above average main battery reload time.

Legends_Flair_for_Piercing_trait.png
Flair for Piercing: Equipped with AP shells only.

Legends_Money_Maker_trait.png
Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 40 700 -
• Armor (mm) 13 - 175 -
• Torpedo damage reduction (%) 0 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 33 -
• Turning circle radius (m) 760 -
• Rudder-shift time (sec) 6.5 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 14 -
• Detectability by air (km) 8.4 -
• Detectability while firing in smoke (km) 7.3 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm PTA-53-68-bis -
• Arrangement 2x5 -
• Reload time (sec) 131 -
• 180° turn time (sec) 7.2 -
• Maximum simulated damage 14 400 -
• Detectability by sea (km) 1.3 -
• Range (km) 6 -
• Speed (kt) 65 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 152mm/57 MK-5-bis -
• Main artillery arrangement 4x3 -
• Firing range (km) 16 -
• Reload time (sec) 6.8 -
• 180° turn time (sec) 25 -
• AP maximum damage 3150 -
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/70 SM-5-1S -
• Arrangement 6x2 -
• Firing range (km) 5 -
• Reload time (sec) 4 -
• HE maximum damage 1400 -
• HE fire chance (%) 6 -
• HE penetration (mm) 17 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 37mm V-11 -
• Arrangement 16x2 -
• DPS 147 -
• Range (km) 3.5 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 100mm/70 SM-5-1S -
• Arrangement 6x2 -
• DPS 117 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - D. Pozharsky



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 40 700 13 175 0 4x3 2 6.5





Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max AP Damage
152mm/57 MK-5-bis 4x3 6.8 25 3150
Legends_Fire_Control.png Main Battery Firing Range
Stock 16 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm PTA-53-68-bis 2x5 131s 7.2s 14 400 6 65 1.3
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

Cruiser - D. Pozharsky
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - D. Pozharsky
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadright.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 40s
  • Reload time: 70s
  • Number of consumables: 5
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +244
  • Duration: 28s
  • Reload time: 60s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - D. Pozharsky

Pros:

  • Good set of consumables
  • Great maneuverability
  • Excellent main battery AP shell performance; penetration, flight time and penetration angles
  • Good AA defenses



Cons:

  • Does not come equipped with HE shells
  • Torpedoes have a short range of only 6 km
  • Mediocre concealment
  • Large, exposed citadel


Performance


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png