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Danae

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Legends_Danae_splash.png
Tier III | Type: Cruiser
Preceded bySucceeded by
CaledonEmerald
Leander
Cost 85 000
XP Required6300
Stock Stats
Upgraded Stats
Survivability
Hitpoints23 000 
Armor10 - 76 
Torpedo Damage Reduction%
Artillery
Main Battery
152mm/45 CPXIV6x1 
Firing Range12.6 km
Reload Time7.5 s
180 Turn Time18 s
AP Max Damage2900 
Torpedo
533mm TR Mk I4x3 
Reload Time71 s
Max Damage11 967 
Detectability by Sea1.2 km
Rangekm
Speed59 kn
AA Defense
AA Armament 1
12.7mm Mk III4x4 
DPS
Range1.2 km
AA Armament 2
40mm Vickers 2-PDR. Mk VIII2x8 
DPS40 
Range2.5 km


Maneuverability
Maximum Speed30 kn
Turning Circle Radius540 m
Rudder Shift Time6.1 s
Concealment
Detectability by Sea9.5 km
Detectability by Air5.7 km
Detectability firing in smoke4.2 km
Legends_Danae.png

Danae — Tech Tree Tier III Cruiser.

Developed from the preceding Caledon-class cruiser ships. In contrast with her predecessors, she was bigger in size and had more powerful torpedoes. Danae also featured reinforced artillery.

Entered Service: 1918
Ships in a series: 8


Ship Traits
Legends_Sequential_trait.png Legends_Flair_for_Piercing_trait.png Legends_Compromising_trait.png
Sequential:
Torpedoes can be launched one by one.
Flair for Piercing:
Equipped with AP shells only.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 20 300 10 76 0 6x1 4 8.5 0
Hull B 23 000 10 76 0 6x1 4 6.1 17 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max AP Damage
152mm/45 CPXIV 6x1 7.5 18 2900
152mm/45 CPXIV 6x1 7.5 18 2900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 11.4 km 0
Targeting System Mk III mod. 2 10 % 12.6 km 2120
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm TR Mk I 4x3 62s 7.2s 10 000 6 53 1.1 0
533mm TR Mk I 4x3 71s 7.2s 11 967 6 59 1.2 2120
Legends_Engine.png Maximum Speed
Stock 30 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +114
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 90s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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