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Dante Alighieri

Dante Alighieri

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Legends_Dante_Alighieri_splash.png
Tier III | Type: Battleship
Preceded bySucceeded by
GiussanoCavour
Andrea Doria
Cost 85 000
VariantsDante Alighieri B
XP Required6300
Stock Stats
Upgraded Stats
Survivability
Hitpoints33 000 
Armor13 - 280 
Torpedo Damage Reduction13 %
Artillery
Main Battery
305mm/46 Vickers-Terni 19094x3 
Firing Range13.3 km
Reload Time33 s
180 Turn Time60 s
HE Max Damage3800 
HE Fire Chance23 %
HE Penetration51 mm
AP Max Damage7900 
Secondary Armament 1
120mm/50 Vickers 190912x1 
Firing Rangekm
Reload Times
SAP Max Damage2800 
Secondary Armament 2
120mm/50 Ansaldo 19094x2 
Firing Rangekm
Reload Times
SAP Max Damage2800 
AA Defense
AA Armament 1
40mm/39 QF MkII8x1 
DPS46 
Range2.5 km
AA Armament 2
76.2mm/40 Ansaldo 19174x1 
DPS
Rangekm


Maneuverability
Maximum Speed23 kn
Turning Circle Radius580 m
Rudder Shift Time11.5 s
Concealment
Detectability by Sea12 km
Detectability by Air9.6 km
Detectability firing in smoke6.9 km
Legends_Dante_Alighieri.png

Dante Alighieri — Italian Tech Tree Tier III Battleship.

The first Italian dreadnought battleship. She had good speed for her ship type, as well as unique positioning of her main battery guns.

Entered Service: 1913
Ships in a series: 1


Ship Traits
Legends_Fast_trait.png Legends_Guns_Aplenty_trait.png
Fast:
Above average maximum movement speed.
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 30 000 13 280 11 4x3 16.1 0
Hull B 33 000 13 280 13 4x3 11.5 17 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
305mm/46 Vickers-Terni 1909 4x3 33 60 3800 23 7900
305mm/46 Vickers-Terni 1909 4x3 33 60 3800 23 7900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.1 km 0
Targeting System Type4 mod. 2 10 % 13.3 km 2120
Legends_Engine.png Maximum Speed Purchase Price
Stock 20.7 kn 0
Engine: 130 000 hp 23 kn 2120

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +164
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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