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Dante Alighieri B

Dante Alighieri B

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Legends_Dante_Alighieri_B_splash.png
Tier III | Type: Battleship
Cost (Special)
VariantsDante Alighieri
Stock Stats
Survivability
Hitpoints36 000 
Armor13 - 280 mm
Torpedo Damage Reduction13 %
Artillery
Main Battery
120mm/46 Vickers-Terni 19094x3 
Firing Range13.3 km
Reload Time32 s
180 Turn Time60 s
HE Max Damage3800 
HE Fire Chance23 %
HE Penetration51 mm
AP Max Damage8100 
Sigma1.4 
Secondary Armament 1
120mm/50 Vickers 190912x1 
Firing Range3.5 km
Reload Times
SAP Max Damage2800 
Secondary Armament 2
120mm/50 Ansaldo 19094x2 
Firing Range3.5 km
Reload Times
SAP Max Damage2800 
AA Defense
AA Armament 1
40mm/39 QF MkII8x1 
DPS46 
Range2.5 km
AA Armament 2
76.2mm/40 Ansaldo 19174x1 
DPS
Rangekm


Maneuverability
Maximum Speed23 kn
Turning Circle Radius580 m
Rudder Shift Time11.5 s
Concealment
Detectability by Sea12 km
Detectability by Air9.6 km
Detectability firing in smoke6.9 km
Legends_Dante_Alighieri_B.png

Dante Alighieri B — Italian Premium Tier III Battleship.

The first Italian dreadnought battleship. She had good speed for her ship type, as well as unique positioning of her main battery guns.

Entered Service: 1913
Ships in a series: 1


Ship Traits Premium
Legends_Fast_trait.png Legends_Guns_Aplenty_trait.png Legends_Money_Maker_trait.png
Fast:
Above average maximum movement speed.
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 36 000 13 280 13 4x3 11.5
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm/46 Vickers-Terni 1909 4x3 32 60 3800 23 8100
120mm/46 Vickers-Terni 1909 4x3 36 60 0 0 8100
Legends_Fire_Control.png Main Battery Firing Range
Stock 13.3 km
Legends_Engine.png Maximum Speed
Stock 23 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +179
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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