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De Grasse

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WoWsLIconBlack.pngShip Overview

Legends_De_Grasse_splash.png

Legends_Cruiser_Icon2.png De Grasse — French • Premium • Tier V • Cruiser.

According to the draft design in 1938, the light cruiser De Grasse was developed from the La Galissonièrre-class ships, and had their main advantages: heavy armor and good main battery guns. She had distinctive AA armament, increased speed, and slightly reinforced torpedo tubes.

WoWsLIconBlack.png Navy: FR
WoWsLIconBlack.png Ship: French
WoWsLIconBlack.png Nation: France
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: V
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: (Doubloons) 10 000

WoWsLIconBlack.png Year of Design: 1938

━━ Ship Traits ━━

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Agile: Above average ability to change direction.

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Nimble Aim: Above average main battery traverse speed. Gives an edge in close quarters combat.


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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 31 200 -
• Armor (mm) 6 - 100 -
• Torpedo damage reduction (%) 10 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 33.5 -
• Turning circle radius (m) 690 -
• Rudder-shift time (sec) 8.8 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 11.8 -
• Detectability by air (km) 7.4 -
• Detectability while firing in smoke (km) 6 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 550mm lance-torpilles -
• Arrangement 2x3 -
• Reload time (sec) 90 -
• 180° turn time (sec) 7.2 -
• Maximum simulated damage 14 833 -
• Detectability by sea (km) 1.3 -
• Range (km) 9 -
• Speed (kt) 60 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 152mm/55 Mle 1936 -
• Main artillery arrangement 3x3 -
• Firing range (km) 14.9 -
• Reload time (sec) 8.1 -
• 180° turn time (sec) 15 -
• HE maximum damage 2200 -
• HE fire chance (%) 12 -
• HE penetration (mm) 25 -
• AP maximum damage 3300 -
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/45 Mle 1933 -
• Arrangement 3x2 -
• Firing range (km) 4 -
• Reload time (sec) 4 -
• HE maximum damage 1400 -
• HE fire chance (%) 6 -
• HE penetration (mm) 17 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 13.2mm/76 CAD Mle 1929 -
• Arrangement 2x2 -
• DPS 7 -
• Range (km) 1.2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 13.2mm/76 CAQ Mle 1929 -
• Arrangement 1x4 -
• DPS 5 -
• Range (km) 1.2 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 37mm/50 Mle 1933 -
• Arrangement 4x2 -
• DPS 9 -
• Range (km) 3 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 100mm/45 Mle 1933 -
• Arrangement 3x2 -
• DPS 20 -
• Range (km) 5 -
AA ARMAMENT 5 STOCK UPGRADED
• Name 152mm/55 Mle 1936 -
• Arrangement 3x3 -
• DPS 25 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - De Grasse



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 31 200 6 100 10 3x3 2 8.8



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/55 Mle 1936 3x3 8.1 15 2200 12 3300
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.9 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 2x3 90s 7.2s 14 833 9 60 1.3
Legends_Engine.png Maximum Speed
Stock 33.5 kn

Modifications

Cruiser - De Grasse
SLOT 1
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Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
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Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
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Steering Gears Mod 2
  • Rudder shift time -20%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Cruiser - De Grasse
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
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Sonar
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 3.9km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
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Temporarily increases the maximum ship speed.
  • Maximum speed: +15%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
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Catapult Fighter
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Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
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Defensive AA Fire
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Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 160s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - De Grasse

Pros:

  • Main battery turrets traverse quickly, taking only 15 seconds for a 180° turn.
  • Good main battery range.
  • Torpedoes have a range of 9 km with decent 60 knot speed.
  • Wide torpedo launching angles.
  • High top speed which can be increased with the potent French Engine BoostLegends_Engine_Boost.pngconsumable.



Cons:

  • Deck armor is nearly non-existent; bomb hits from carriers can easily penetrate and land citadel hits.
  • While her reload time is faster than both Émile Bertin and La Galissonnière, it is still slow compared to other cruisers carrying 152 mm guns.
  • Landing hits at full range is hard due to horrid dispersion.
  • Only three torpedoes per side. Her torps should not be relied on to win fights with battleships.
  • Secondary guns are quite disappointing; their damage output is very low.
  • AA suite is woefully inadequate. Even with Defensive AA Fire and Catapult Fighter, barely half of a Tier V squadron can be shot down.
  • The ship’s rudder can be incapacitated very easily.


Performance

How It's Done: De Grasse


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