Delny
Tier VIII | Type: Destroyer | |
Preceded by | Succeeded by |
Tashkent | Khabarovsk |
Cost | 25 000 000 |
XP Required | 300 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints22 000 |
Armor12 - 50 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
130mm/60 BL-1013x2 |
Firing Range11.1 km |
Reload Time5 s |
180 Turn Time12 s |
HE Maximum Damage2050 |
HE Fire Chance8 % |
HE Penetration22 mm |
AP Maximum Damage2850 |
Sigma2.0 |
Torpedoes
533mm PTA-53-68-Bis2x5 |
Reload Time140 s |
180° Turn Time7.2 s |
Maximum Damage14 400 |
Detectability by Sea1.1 km |
Range8 km |
Speed60 kn |
AA Defense
AA Armament 1
25mm 4M-1202x4 |
DPS17 |
Range3.1 km |
AA Armament 2
45mm SM-20-ZIF3x4 |
DPS62 |
Range3.5 km |
AA Armament 3
130mm/60 BL-1013x2 |
DPS46 |
Range5 km |
Maneuverability
Maximum Speed43.5 kn |
Turning Circle Radius760 m |
Rudder Shift Time5 s |
Concealment
Detectability by Sea7.6 km |
Detectability by Air3.8 km |
Detectability while firing in smoke2.9 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 20 000 | 12 | 50 | 0 | 3x2 | 2 | 6.5 | 0 |
Hull B | 22 000 | 12 | 50 | 0 | 3x2 | 2 | 5 | 5 000 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
130mm/60 BL-101 | 3x2 | 5 | 13.8 | 1900 | 8 | 2600 | 0 |
130mm/60 BL-101 | 3x2 | 5 | 12 | 2050 | 8 | 2850 | 625 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 10.1 km | 0 |
Targeting System VIII mod. 1 | 10 % | 11.1 km | 625 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm PTA-53-68-Bis | 2x5 | 140s | 7.2s | 14 400 | 8 | 60 | 1.1 |
533mm PTA-53-68-Bis | 2x5 | 140s | 7.2s | 14 400 | 8 | 60 | 1.1 |
Maximum Speed | |
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Stock | 43.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Player Opinion
Performance
Changes
- Upgraded HE shell damage increased from 1900 to 2050
- Upgraded AP shell damage increased from 2600 to 2850
- Upgraded main battery reload time increased from 4 s to 5 s
- Stock main battery 180° turn time increased from 9 s to 13.8 s
- Upgraded main battery 180° turn time increased from 9 s to 12 s
Ministry of Balance Reports: Buffs, Nerfs and Commanders
- Torpedo damage reduced from 15 100 to 14 400
- Torpedo launcher reload time increased from 129 s to 140 s
- Torpedo speed reduced from 65 kts to 60 kts
- Torpedo detectability range reduced from 1.2 km to 1.1 km
Gallery
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