Des Moines
Tier Legendary | Type: Cruiser | |
Preceded by | Succeeded by |
Buffalo | none |
Cost (Research Bureau) |
STOCK STATS
Survivability
Hitpoints50 600 |
Armor6 - 203 mm |
Torpedo Damage Reduction19 % |
Artillery
Main Battery
203mm Mk163x3 |
Firing Range15.5 km |
Reload Time6 s |
180° Turn Time30 s |
HE Maximum Damage2550 |
HE Fire Chance14 % |
HE Penetration34 mm |
AP Maximum Damage4500 |
Sigma2.05 |
Secondary Armament 1
127mm Mk326x2 |
Firing Range5 km |
Reload Time6 s |
HE Maximum Damage1800 |
HE Fire Chance5 % |
HE Penetration21 mm |
AA Defense
AA Armament 1
20mm Oerlikon Mk412x1 |
DPS43 |
Range2 km |
AA Armament 2
76.2mm Mk3312x2 |
DPS335 |
Range5 km |
AA Armament 3
127mm Mk326x2 |
DPS91 |
Range5 km |
Maneuverability
Maximum Speed33 kn |
Turning Circle Radius770 m |
Rudder Shift Time8.6 s |
Concealment
Detectability by Sea13 km |
Detectability by Air7.8 km |
Detectability while firing in smoke7.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
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Stock | 50 600 | 6 | 203 | 19 | 3x3 | 8.6 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
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203mm Mk16 | 3x3 | 6 | 30 | 2550 | 14 | 4500 |
Main Battery Firing Range | |
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Stock | 15.5 km |
Maximum Speed | |
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Stock | 33 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Observation Seaplane
Temporarily tightens main battery shell grouping. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Player Opinion
Pros:
- An insane rate of fire for such heavy guns.
- High shell arcs make firing over islands easier.
- AP SHS (super-heavy shells) can retain pen and with American Heavy Cruiser ricochet angles (60-67.5) and can tear up almost everything, especially in close quarter engagements.
27mm armor protects against 15-inch guns; citadel is protected by a thick 152mm belt and a 127mm transverse bulkhead, allowing her to tank many battleships if sufficiently angled.
- Very good Surveillance Radar characteristics
Cons:
- High shell arcs make hitting targets at range tricky.
- No torpedoes.
- Citadel is above water and easy to hit when showing broadside, and all 406mm or larger guns can overmatch her armor.
- Anti-aircraft armament easily destroyed and rendered useless against aerial attacks.
- Mediocre agility.
Performance
Changes
- Main battery reload time increased from 5.5 s to 6 s
- HE shell damage reduced from 2800 to 2550
- AP shell damage reduced from 5000 to 4500
- Surveillance Radar consumable duration decreased from 40 s to 30 s
Gallery
Legends Ship Map
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