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Devonshire

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Legends_Devonshire_splash.png
Tier V | Type: Cruiser
Preceded bySucceeded by
HawkinsSurrey
Albemarle
Cost 2 400 000
XP Required55 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints34 400 
Armor13 - 114 
Torpedo Damage Reduction16 %
Artillery
Main Battery
203mm/50 BL Mk VIII4x2 
Firing Range14.3 km
Reload Time14 s
180 Turn Time20 s
HE Maximum Damage3300 
HE Fire Chance17 %
HE Penetration34 mm
AP Maximum Damage4500 
Sigma2.0 
Secondary Armament 1
102mm/45 QF Mk XIX4x2 
Firing Rangekm
Reload Times
HE Maximum Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedoes
533mm QR Mk IV2x4 
Reload Time96 s
180° Turn Time7.2 s
Maximum Damage15 433 
Detectability by Sea1.3 km
Rangekm
Speed61 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk IV2x1 
DPS
Rangekm
AA Armament 2
20mm Oerlikon Mk V10x2 
DPS61 
Rangekm
AA Armament 3
40mm Vickers 2-PDR. Mk VIII4x8 
DPS79 
Range2.5 km
AA Armament 4
102mm/45 QF Mk XIX4x2 
DPS72 
Rangekm


Maneuverability
Maximum Speed31.3 kn
Turning Circle Radius710 m
Rudder Shift Time7.8 s
Concealment
Detectability by Sea11.1 km
Detectability by Air6.6 km
Detectability while firing in smoke6.1 km
Legends_Devonshire.png

Devonshire — British Tech Tree Tier V Cruiser.

One of the London-class ships—British "Washington Treaty" cruisers of the second series. The large-scale re-equipment of all cruisers of this class which occurred in the late 1930s to the early 1940s provided for changes in the ships' silhouettes, and noticeable reinforcement of their armor protection.

Entered Service: 1929
Ships in a series: 4

Ship Traits
Legends_Sequential_trait.png Legends_Hidden_trait.png Legends_Superior_HE_Damage_trait.png
Sequential: Torpedoes can be launched one by one. Hidden: Good concealment means the ship can get closer to enemies before being detected. Superior HE Damage: Above-average HE shell damage.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 28 600 13 114 16 4x2 2 11 0
Hull B 34 400 13 114 16 4x2 2 7.8 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
203mm/50 BL Mk VIII 4x2 14.5 22.5 3300 17 4500 0
203mm/50 BL Mk VIII 4x2 14 20 3300 17 4500 60 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13 km 0
Targeting System Mk V mod. 2 10 % 14.3 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk IV 2x4 96s 7.2s 15 433 8 61 1.3
533mm QR Mk IV 2x4 96s 7.2s 15 433 8 61 1.3
Legends_Engine.png Maximum Speed
Stock 31.3 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +171
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 4km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables :2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion


Pros:

  • Good set of consumables
  • Decent concealement
  • Good firing arcs and turret traverse for a heavy cruiser
  • The 25mm side armor can bounce some battleship AP



Cons:

  • AP lacks the punch of other nations
  • Slow reload for a cruiser
  • High freebord makes her an easy target


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png