Devonshire
Tier V | Type: Cruiser | |
Preceded by | Succeeded by |
Hawkins | Surrey Albemarle |
Cost | 2 400 000 |
XP Required | 55 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints34 400 |
Armor13 - 114 |
Torpedo Damage Reduction16 % |
Artillery
Main Battery
203mm/50 BL Mk VIII4x2 |
Firing Range14.3 km |
Reload Time14 s |
180 Turn Time20 s |
HE Maximum Damage3300 |
HE Fire Chance17 % |
HE Penetration34 mm |
AP Maximum Damage4500 |
Sigma2.0 |
Secondary Armament 1
102mm/45 QF Mk XIX4x2 |
Firing Range5 km |
Reload Time3 s |
HE Maximum Damage1500 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedoes
533mm QR Mk IV2x4 |
Reload Time96 s |
180° Turn Time7.2 s |
Maximum Damage15 433 |
Detectability by Sea1.3 km |
Range8 km |
Speed61 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk IV2x1 |
DPS7 |
Range2 km |
AA Armament 2
20mm Oerlikon Mk V10x2 |
DPS61 |
Range2 km |
AA Armament 3
40mm Vickers 2-PDR. Mk VIII4x8 |
DPS79 |
Range2.5 km |
AA Armament 4
102mm/45 QF Mk XIX4x2 |
DPS72 |
Range5 km |
Maneuverability
Maximum Speed31.3 kn |
Turning Circle Radius710 m |
Rudder Shift Time7.8 s |
Concealment
Detectability by Sea11.1 km |
Detectability by Air6.6 km |
Detectability while firing in smoke6.1 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 28 600 | 13 | 114 | 16 | 4x2 | 2 | 11 | 0 |
Hull B | 34 400 | 13 | 114 | 16 | 4x2 | 2 | 7.8 | 480 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
203mm/50 BL Mk VIII | 4x2 | 14.5 | 22.5 | 3300 | 17 | 4500 | 0 |
203mm/50 BL Mk VIII | 4x2 | 14 | 20 | 3300 | 17 | 4500 | 60 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 13 km | 0 |
Targeting System Mk V mod. 2 | 10 % | 14.3 km | 60 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm QR Mk IV | 2x4 | 96s | 7.2s | 15 433 | 8 | 61 | 1.3 |
533mm QR Mk IV | 2x4 | 96s | 7.2s | 15 433 | 8 | 61 | 1.3 |
Maximum Speed | |
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Stock | 31.3 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Good set of consumables
- Decent concealement
- Good firing arcs and turret traverse for a heavy cruiser
- The 25mm side armor can bounce some battleship AP
Cons:
- AP lacks the punch of other nations
- Slow reload for a cruiser
- High freebord makes her an easy target
Performance
Gallery
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