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Drake

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WoWsLIconBlack.pngDrake
Legends_Drake_splash.png

Legends_Cruiser_Icon.png Drake — British • Tech Tree • Tier VIII • Cruiser.

The project of a warship designed in the late 1930s, which was to be able to effectively counter the latest German heavy cruisers. Superiority in firepower was achieved through the use of 9.2-inch (234 mm) main guns.

Legends_UK.png

WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 25 000 000
WoWsLIconBlack.png XP: 300 000

WoWsLIconBlack.png Year of Design: 1939
WoWsLIconBlack.png Predecessor: Albemarle

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Sequential: Torpedoes can be launched one by one.

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Hidden: Good concealment means the ship can get closer to enemies before being detected.

Legends_Pyromania_trait.png
Pyromania: Above average chance for HE shells to cause a fire.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 47 300 49 800
• Armor (mm) 16 - 229 -
• Torpedo Damage Reduction (%) 22 22
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 33.3 33.3
• Turning Circle Radius (m) 760 760
• Rudder Shift Time (sec) 15.5 11
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 12.2 -
• Detectability by Air (km) 7.3 -
• Detectability while firing in smoke (km) 7.6 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm QR Mk IV 533mm QR Mk IV
• Arrangement 2x4 2x4
• Reload Time (sec) 96 96
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 16 767 16 767
• Detectability by Sea (km) 1.3 1.3
• Range (km) 10 10
• Speed (kn) 62 62
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 234mm/50 Mk XII 234mm/50 Mk XII
• Main Artillery Arrangement 3x4 3x4
• Firing Range (km) 14.2 15.6
• Reload Time (sec) 20 18
• 180° Turn Time (sec) 20 18
• HE Maximum Damage 3850 3850
• HE Fire Chance (%) 24 24
• HE Penetration (mm) 59 59
• AP Maximum Damage 5750 5750
• Sigma 2.0 -
WoWsLIconBlack.pngSecondary Artillery StatsWoWsLIconBlack.png
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 114mm/45 QF Mk IV RP10 Mk IV 114mm/45 QF Mk IV RP10 Mk IV
• Arrangement 6x2 6x2
• Firing Range (km) 5 5
• Reload Time (sec) 5 5
• HE Maximum Damage 1600 1600
• HE Fire Chance (%) 7 7
• HE Penetration (mm) 19 19
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Oerlikon Mk IV 20mm Oerlikon Mk V
• Arrangement 12x1 12x2
• DPS 43 73
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm/39 QF Mark VII 40mm STAAG
• Arrangement 4x4 4x2
• DPS 52 102
• Range (km) 2.5 3.5
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm Vickers 2-PDR. Mk VIII 40mm Bofors Mk VI
• Arrangement 4x8 4x6
• DPS 79 117
• Range (km) 2.5 3.5
AA ARMAMENT 4 STOCK UPGRADED
• Name 114mm/45 QF Mk IV RP10 Mk IV 114mm/45 QF Mk IV RP10 Mk IV
• Arrangement 6x2 6x2
• DPS 89 89
• Range (km) 5 5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Drake




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 47 300 16 229 22 3x4 2 15.5 0
Hull B 49 800 16 229 22 3x4 2 11 5 000 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
234mm/50 Mk XII 3x4 20 20 3850 24 5750 0
234mm/50 Mk XII 3x4 18 18 3850 24 5750 625 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.2 km 0
Targeting System Mk IX mod. 2 10 % 15.6 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk IV 2x4 96s 7.2s 16 767 10 62 1.3
533mm QR Mk IV 2x4 96s 7.2s 16 767 10 62 1.3
Legends_Engine.png Maximum Speed
Stock 33.3 kn

Modifications

Cruiser - Drake
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Cruiser - Drake
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +996
  • Duration: 20s
  • Reload time: 60s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpaddown.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Drake

Pros:

  • Good concealment for a ship of that size
  • Hard hitting HE shells with high penetration and fire chance
  • AP shells have high penetration values
  • Decent AA suite



Cons:

  • Main battery range of 15.6km leaves something to be desired
  • Citadel extends noticeably above the waterline and runs from the A turret back to the C turret
  • Poor firing angles, especially with her rear turret
  • Very long main battery reload time


Performance

Changes

Cruiser - Drake

Crimson Tale

  • Stock hull total health increased from 40 100 to 47 300
  • Stock hull engine HP increased from 40 100 to 49 800
  • Stock hull bow HP increased from 2200 to 2600
  • Stock hull auxiliary room HP increased from 5700 to 6700
  • Stock hull stern HP increased from 1900 to 2200
  • Stock hull HP increased from 30 100 to 35 500
  • Stock hull steering gear HP increased from 12 000 to 14 200
  • Stock hull superstructure HP increased from 2200 to 2700
  • Upgraded hull total health increased from 46 800 to 49 800
  • Upgraded hull engine HP increased from 40 100 to 49 800
  • Upgraded hull bow HP increased from 2600 to 2700
  • Upgraded hull auxiliary room HP increased from 6600 to 7100
  • Upgraded hull stern HP increased from 2200 to 2300
  • Upgraded hull HP increased from 35 100 to 37 400
  • Upgraded hull steering gear HP increased from 14 000 to 14 900
  • Upgraded hull superstructure HP increased from 2600 to 2800
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png