Flandre
Tier VII | Type: Battleship | |
Cost | Campaign Reward |
STOCK STATS
Survivability
Hitpoints75 400 |
Armor19 - 430 mm |
Torpedo Damage Reduction44 % |
Artillery
Main Battery
380mm/45 Mle 19353x3 |
Firing Range17.5 km |
Reload Time30.5 s |
180° Turn Time36 s |
HE Maximum Damage5400 |
HE Fire Chance36 % |
HE Penetration63 mm |
AP Maximum Damage11 900 |
Sigma1.8 |
Secondary Armament 1
100mm/55 CAD Mle 194514x2 |
Firing Range6.8 km |
Reload Time3 s |
HE Maximum Damage1400 |
HE Fire Chance7 % |
HE Penetration17 mm |
Secondary Armament 2
152mm/55 Mle 19363x3 |
Firing Range6.8 km |
Reload Time12 s |
HE Maximum Damage2200 |
HE Fire Chance12 % |
HE Penetration25 mm |
AA Defense
AA Armament 1
20mm/80 Mk206x2 |
DPS37 |
Range2 km |
AA Armament 2
40mm/56 Bofors Mk16x2 |
DPS68 |
Range3.5 km |
AA Armament 3
100mm/55 CAD Mle 194514x2 |
DPS207 |
Range5 km |
AA Armament 4
152mm/55 Mle 19363x3 |
DPS25 |
Range5 km |
Maneuverability
Maximum Speed33.5 kn |
Turning Circle Radius910 m |
Rudder Shift Time15.1 s |
Concealment
Detectability by Sea15.2 km |
Detectability by Air12.1 km |
Detectability while firing in smoke13.9 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
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Stock | 75 400 | 19 | 430 | 44 | 3x3 | 15.1 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
380mm/45 Mle 1935 | 3x3 | 30.5 | 36 | 5400 | 36 | 11 900 |
Main Battery Firing Range | |
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Stock | 17.5 km |
Maximum Speed | |
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Stock | 33.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- Fast; top speed being 33.5 knots
- Large HP pool
- Good main battery range
- High torpedo damage reduction
- Rapid-firing secondary batteries with good range and fire-starting capacities
Cons:
- Large turning circle radius
- Main turrets are easily incapacitated
- The 100 mm secondary batteries have poor penetration
- Lacks access to plane consumables
Performance
Changes
- Main battery reload time reduced from 33 s to 32 s
- Secondary battery range increased from 5 km to 6.8 km
- Rudder shift time reduced from 16.6 s to 15.1 s
- Concealment improved from 15.5 km to 15.2 km
- Concealment when firing in smoke improved from 14.1 km to 13.9 km
- Concealment from aircraft improved from 12.4 km to 12.1 km
- Chances of flooding have been increased
- Main battery reload time reduced from 32 s to 30.5 s
- Secondary battery dispersion improved by 32.5%
- Secondary battery 100 mm gun fire chance increased from 5% to 7%
Gallery
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