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Fletcher

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Legends_Fletcher_splash.png
Tier VII | Type: Destroyer
Preceded bySucceeded by
BensonAllen M. Sumner
Gearing
Cost 18 000 000
XP Required210 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints16 700 
Armor13 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
127 mm Mk30 mod. 05x1 
Firing Range11 km
Reload Time3.3 s
180 Turn Time5.3 s
HE Maximum Damage1800 
HE Fire Chance%
HE Penetration21 mm
AP Maximum Damage2100 
Sigma2.0 
Torpedoes
Torpedoes Mk 15 mod. 32x5 
Reload Time122 s
180° Turn Time7.2 s
Maximum Damage16 633 
Detectability by Seakm
Range9.2 km
Speed55 kn
AA Defense
AA Armament 1
20 mm Oerlikon Mk47x1 
DPS25 
Rangekm
AA Armament 2
40 mm Bofors Mk15x2 
DPS57 
Range3.5 km
AA Armament 3
127 mm Mk30 mod. 05x1 
DPS54 
Rangekm


Maneuverability
Maximum Speed36.5 kn
Turning Circle Radius560 m
Rudder Shift Times
Concealment
Detectability by Seakm
Detectability by Air3.5 km
Detectability while firing in smoke2.6 km
Legends_Fletcher.png

Fletcher — American Tech Tree Tier VII Destroyer.

Fletcher belonged to the most numerous series of destroyers in the world. She proved to be a very successful ship combining high speed and efficient AA defenses, as well as powerful artillery and torpedo armament.

Entered Service: 1942
Ships in a series: 175

Ship Traits
Legends_Extended_Smoke_trait.png Legends_Reloader_trait.png Legends_Nimble_Aim_trait.png
Extended Smoke: Increased smoke screen duration. Reloader: Above average main battery reload time. Nimble Aim: Above average main battery traverse speed. Gives an edge in close quarters combat.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 14 400 13 20 0 5x1 2 4.5 0
Hull B 16 700 13 20 0 5x1 2 3 3 600 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127 mm Mk30 mod. 0 5x1 3.3 5.3 1800 5 2100
127 mm Mk30 mod. 0 5x1 3.3 5.3 1800 5 2100
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 10 km 0
Targeting System Mk7 mod. 2 10 % 11 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm quintuple 2x5 109s 7.2s 11 600 9.2 55 1 0
Torpedoes Mk 15 mod. 3 2x5 122s 7.2s 16 633 9.2 55 1 450 000
Legends_Engine.png Maximum Speed
Stock 36.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 28s
  • Dispersion time: 124s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • High rate of fire
  • Decent HE and AP damage per minute
  • Fast turret traverse
  • Torpedoes have good damage and range
  • Fast rudder-shift time and small turning circle radius
  • Long duration Smoke GeneratorLegends_Smoke_Generator.pngconsumable



Cons:

  • Floaty shell arcs makes hitting targets at long range difficult
  • AA defenses, although they are decent, will not stop a determined airstrike
  • Torpedoes are slow and have a long reload time


Performance

Changes

May 2020

  • Her shells have had their air-drag coefficient reduced, making their trajectory a bit flatter and the overall shooting experience more comfortable.
  • Main battery reload time lowered from 3.34 s to 3 s.

May 2021

  • New artillery module added to ship progression:
  • AP shell:
  • Maximum damage increased from 2100 to 2200
  • Muzzle speed increased from 792 to 830 m/s
  • HE shell:
  • Maximum damage increased from 1800 to 1900
  • Muzzle speed increased from 792 to 830 m/s

History

USS Fletcher (DD-445) was an american destroyer, the lead ship of her class of 175 units, which make it the most produced destroyer class in History. Designed without the treaties' limitations, she was bigger than the preceding Benson-Gleaves class destroyer to allow better range of operation in the Pacific Ocean. The Fletchers had the same weaponry as the Bensons with five dual purposes 5 inches/127mm main guns and two quintuple 21 inch/533mm torpedo launchers, but with slightly improved anti-air armament and engines compared to their predecessor. They were less top-heavy than the Bensons, allowing them to receive more upgrades during the war without needing major refits. Followed by the Allen M. Sumner and Gearing class, which were direct improvements over the Fletcher’s designs, the design itself was considered good enough to be used as a basis for the first post-war US destroyer design, the Forrest Sherman class.

She received 15 battle stars during world war two for her service in the Pacific.

Commissioned in the middle of 1942, Fletcher was deployed in New Caledonia to take part in multiple escort duties at Guadalcanal. During the early phases of the Guadalcanal Campaign, Fletcher provided artillery cover to landing troops, as well as anti-air cover and contributed to damaging the Japanese battleship Hiei before her sinking by US aeronaval. At the beginning of the Battle of Tassafaronga, she was the first vessel to get a radar contact and she contributed after the battle to rescue the crew of the sunken cruiser USS Northampton (CA-26). Until the end of the year, Fletcher stayed in the Solomons, conducting patrols, shore bombardment and AA covering.

In early 1943, Fletcher sank the Japanese submarine I-18 thanks to one USS Helena (CL-50)’s embarked plane. She took a short break at Sydney between the end of April and the beginning of May before resuming patrol duties in the Solomons during most of the year. In November, she took part in a carrier group to provide air support to the invasion of the Gilbert islands. At the end of the year, Fletcher returned to Pearl Harbor for a complete overhaul and training.

The next year, she escorted a Convoy during her return to the Pacific to resume escort, bombardment and AA cover duties in the Marshalls. Most of 1944 was dedicated to such duties. She took part in the battle of Leyte Gulf in October of the same year, covering the Americans troops during the landings operations and carrying reinforcements. She also contributed to the liberation of the Philippines.

In 1945, Fletcher took part in the operations at Luzon in the early days of the year. She provided artillery cover, as well as contributing to the minesweeping of the area. During shore bombardment during an assault on Corregidor, she took a hit. Maintaining the bombardment, her crew was only able to start the damage control half-hour after the hit, because of operations to save the crew of a sunken minesweeper. After the operations at Luzon, Fletcher resumed the patrols and the shore bombardments, returning to the west coast for an overhaul in May. When the war ended, she was put into reserve and was reclassified in 1949 as DDE-445 to serve as a specialised ASW escort vessel.

She took part in 1950 in the Korean War, conducting patrols around the Peninsula and taking part in the Inchon invasion, after which she returned to Pearl Harbor. A year later she returned to Korean water to screen the Seventh Fleet’s carriers as well as conducting, once again, shore bombardment. She finally returned to Pearl Harbor in 1952. She provided ASW screening during the evacuation of the Tachen islands in 1955 and served during the Vietnam War. Fletcher was decommissioned at San Diego in 1969, although efforts were made to save the ship.

In World of Warships Legends, USS Fletcher hull A represents her as-built configuration, with four single 20mm Oerlikon guns and two twin 40mm Bofor guns. Her second hull seems to be the standardised 1943 AA refit of the class, with seven single 20mm Oerlikon guns and five twin 40mm Bofor guns.

Source :

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png