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Fubuki

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Legends_Fubuki_splash.png
Tier V | Type: Destroyer
Preceded bySucceeded by
MutsukiAkatsuki
Kagero
Cost 2 400 000
XP Required55 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints12 900 
Armor6 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
127mm 3rd Year Type mod. A3x2 
Firing Range10.3 km
Reload Times
180 Turn Time18 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2200 
Torpedo
610mm triple3x3 
Reload Time76 s
Max Damage16 267 
Detectability by Sea1.5 km
Range10 km
Speed59 kn
AA Defense
AA Armament 1
25mm/60 Type96 mod. 12x1 
DPS
Range3.1 km
AA Armament 2
25mm Type96 mod. 12x3 
DPS12 
Range3.1 km


Maneuverability
Maximum Speed35 kn
Turning Circle Radius540 m
Rudder Shift Time2.5 s
Concealment
Detectability by Sea6.2 km
Detectability by Air3.1 km
Detectability firing in smoke2.3 km
Legends_Fubuki.png

Fubuki — Japanese Tech Tree Tier V Destroyer.

This "special type" destroyer shaped the development for destroyers in all navies of the world. Fubuki's greater dimensions allowed for significantly greater firepower, AA artillery and an even more powerful torpedo armament. In terms of speed, however, Fubuki was somewhat inferior to destroyers of preceding classes.

Entered Service: 1928
Ships in a series: 10


Ship Traits
Legends_Hidden_trait.png Legends_Big_Yield_trait.png Legends_Sluggish_Aim_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Big Yield:
Above average torpedo damage.
Sluggish Aim:
Below average main battery traverse speed. Close quarters combat problematic.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 11 500 6 20 0 3x2 3 3.8 0
Hull B 12 900 6 20 0 3x2 3 2.5 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm 3rd Year Type mod. A 3x2 9 18 1800 7 2200
127mm 3rd Year Type mod. A 3x2 9 18 1800 7 2200
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.4 km 0
Targeting System Type5 mod. 2 10 % 10.3 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
610mm triple 3x3 73s 7.2s 14 600 6 63 1.6 0
610mm triple 3x3 76s 7.2s 16 267 10 59 1.5 60 000
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 81s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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