Fubuki
Tier V | Type: Destroyer | |
Preceded by | Succeeded by |
Mutsuki | Akatsuki Kagero |
Cost | 2 400 000 |
XP Required | 55 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints12 900 |
Armor6 - 20 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm 3rd Year Type mod. A3x2 |
Firing Range10.3 km |
Reload Time9 s |
180 Turn Time18 s |
HE Maximum Damage1800 |
HE Fire Chance7 % |
HE Penetration21 mm |
AP Maximum Damage2200 |
Sigma2.0 |
Torpedoes
610mm triple3x3 |
Reload Time76 s |
180° Turn Time7.2 s |
Maximum Damage16 267 |
Detectability by Sea1.5 km |
Range10 km |
Speed59 kn |
AA Defense
AA Armament 1
25mm/60 Type96 mod. 12x1 |
DPS4 |
Range3.1 km |
AA Armament 2
25mm Type96 mod. 12x3 |
DPS12 |
Range3.1 km |
Maneuverability
Maximum Speed35 kn |
Turning Circle Radius540 m |
Rudder Shift Time2.5 s |
Concealment
Detectability by Sea6.2 km |
Detectability by Air3.1 km |
Detectability while firing in smoke2.3 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 11 500 | 6 | 20 | 0 | 3x2 | 3 | 3.8 | 0 |
Hull B | 12 900 | 6 | 20 | 0 | 3x2 | 3 | 2.5 | 480 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
127mm 3rd Year Type mod. A | 3x2 | 9 | 18 | 1800 | 7 | 2200 |
127mm 3rd Year Type mod. A | 3x2 | 9 | 18 | 1800 | 7 | 2200 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 9.4 km | 0 |
Targeting System Type5 mod. 2 | 10 % | 10.3 km | 60 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
610mm triple | 3x3 | 73s | 7.2s | 14 600 | 6 | 63 | 1.6 | 0 |
610mm triple | 3x3 | 76s | 7.2s | 16 267 | 10 | 59 | 1.5 | 60 000 |
Maximum Speed | |
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Stock | 35 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- Respectable HP pool.
- Detection radius is better than gunboat destroyers she is likely to run across.
- High volume of torpedoes and highly flexible torpedo launcher configuration (three triple-tube launchers).
- Upgraded torpedo range allows greater versatility and opens the possibility of long-range launches.
Cons:
- Top speed is low; she cannot outrun pursuing American or Russian destroyers or even some enemy cruisers.
- Upgraded torpedoes are slow and have a large detection radius, making them easier to avoid.
- Long reload time and very poor turret rotation of main battery guns.
- Handling is a mixed bag: her rudder response is good, but her turning circle is large compared to her competition at Tier V.
Performance
Gallery
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