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Gdańsk

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Legends_Gdańsk_splash.png


Tier Legendary | Type: Destroyer
Preceded bySucceeded by
L. Katsonisnone
Cost (Research Bureau)
STOCK STATS
Survivability
Hitpoints24 400 
Armor6 - 20 mm
Torpedo Damage Reduction%
Artillery
Main Battery
139mm/50 Mle 19353x2 
139mm/50 Mle 19291x1 
Firing Range11.1 km
Reload Times
180° Turn Time12.9 s
HE Maximum Damage2000 
HE Fire Chance10 %
HE Penetration35 mm
Sigma2.0 
Torpedoes
533mm PTA-53-302x5 
Reload Time115 s
180° Turn Time7.2 s
Maximum Damage11 200 
Detectability by Sea1.6 km
Range10 km
Speed82 kn
AA Defense
AA Armament 1
25mm 110-PM 4M-1202x4 
DPS17 
Range3.1 km
AA Armament 2
57mm ZIF-755x4 
DPS125 
Rangekm



Maneuverability
Maximum Speed43 kn
Turning Circle Radius810 m
Rudder Shift Time4.2 s
Concealment
Detectability by Sea7.1 km
Detectability by Air3.6 km
Detectability while firing in smoke2.9 km
Legends_Gdańsk.png

Gdańsk — Pan‑European Legendary Tier Destroyer.

Poland aimed for naval superiority through quality rather than quantity, designing large destroyers to compete with light cruisers. In the late 1930s, several projects were considered in Gdynia, including the Mogador-class destroyers, which were comparable to ligh cruisers in some aspects and superior in others, such as speed. If built in France, these destroyers would have been upgraded with Soviet air defense systems, radars, and torpedoes in the 1950s and 1960s.

Gdańsk was released as a Bureau project reward on November 18th, 2024.


Year of Design: 1939

Ship Traits
Legends_Fast_trait.png Legends_Trait_Flair_for_Fire.png Legends_Short_Range_trait.png
Fast: Above average maximum movement speed. Flair for Fire: Equipped with HE shells only. Above-average HE shell damage, fire-setting capabilities, and penetration. Short Range: Low torpedo range.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 24 400 6 20 0 3x2 2 4.2



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
139mm/50 Mle 1935 3x2 5 12.9 2000 10
Legends_Fire_Control.png Main Battery Firing Range
Stock 11.1 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm PTA-53-30 2x5 115s 7.2s 11 200 10 82 1.6
Legends_Engine.png Maximum Speed
Stock 43 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 97s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +5%
  • Duration: 90s
  • Reload time: 120s
  • Number of consumables: 3
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpaddown.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 9km
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +400%
  • Duration: 40s
  • Reload time: 180s
  • Number of consumables: 3

Player Opinion


Pros:

  • High HP pool
  • Great set of consumables
  • High HE shell penetration, damage and fire chance
  • Good DPM
  • Torpedoes are fast and have decent range
  • Good AA defenses
  • High top speed



Cons:

  • Does not come equipped with Armor-Piercing shells
  • Torpedoes reload slowly and deal low damage
  • Poor turning circle radius


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png