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Gearing

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Legends_Gearing_splash.png


Tier Legendary | Type: Destroyer
Cost (Research Bureau)
Stock Stats
Survivability
Hitpoints19 400 
Armor6 - 21 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127mm Mk38 mod. 03x2 
Firing Range10.7 km
Reload Times
180 Turn Time7.2 s
HE Max Damage2000 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2300 
Sigma2.0 
Torpedo
533mm quintuple2x5 
Reload Time136 s
Max Damage17 900 
Detectability by Sea1.4 km
Range16.5 km
Speed66 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk412x1 
DPS43 
Rangekm
AA Armament 2
40mm Bofors Mk12x2 
DPS23 
Range3.5 km
AA Armament 3
40mm Bofors Mk22x4 
DPS32 
Range3.5 km
AA Armament 4
127mm Mk38 mod. 03x2 
DPS45 
Rangekm
Maneuverability
Maximum Speed36 kn
Turning Circle Radius640 m
Rudder Shift Time3.3 s
Concealment
Detectability by Sea7.1 km
Detectability by Air3.6 km
Detectability firing in smoke2.6 km
Legends_Gearing.png

Gearing — American Legendary Tier Destroyer.

Developed from the Fletcher class, Gearing was the largest destroyer built by the U.S. Navy during World War II. The ship was superior in firepower to all foreign counterparts, owing to new dual-purpose twin mounts with a very high rate of fire. Numerous automatic AA guns ensured a respective level of efficiency for her AA defenses.

Gearing was released as a Bureau project reward on March 9th, 2021.

Entered Service: 1945
Ships in a series: 105


Ship Traits
Legends_Extended_Smoke_trait.png Legends_Reloader_trait.png Legends_Nimble_Aim_trait.png
Extended Smoke:
Increased smoke screen duration.
Reloader:
Above average main battery reload time.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 19 400 6 21 0 3x2 2 3.3
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm Mk38 mod. 0 3x2 3 7.2 2000 5 2300
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.7 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm quintuple 2x5 136s 7.2s 17 900 16.5 66 1.4
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 28s
  • Dispersion time: 124s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • High rate of fire
  • Good HE and AP damage per minute
  • Fast turret traverse
  • Torpedos with good damage and range
  • Fast rudder-shift time and small turning circle radius
  • Midsection can shatter HE shells that have 20 mm of penetration or less
  • Long duration Smoke GeneratorLegends_Smoke_Generator.pngconsumable



Cons:

  • Floaty shell arcs makes hitting targets at long range difficult
  • AA defenses, although they are decent, will not stop a determined airstrike
  • Slow ship speed at 36 knots


Performance

Changes

Double the Fun, Double the Trouble

  • Increased muzzle velocity of both AP and HE shells by 5%
  • AP shell damage increased from 2100 to 2300
  • HE shell damage increased from 1800 to 2000

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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