Gearing
Tier Legendary | Type: Destroyer | |
Cost (Research Bureau) |
Stock Stats
Survivability
Hitpoints19 400 |
Armor6 - 21 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm Mk38 mod. 03x2 |
Firing Range10.7 km |
Reload Time3 s |
180 Turn Time7.2 s |
HE Max Damage2000 |
HE Fire Chance5 % |
HE Penetration21 mm |
AP Max Damage2300 |
Sigma2.0 |
Torpedo
533mm quintuple2x5 |
Reload Time136 s |
Max Damage17 900 |
Detectability by Sea1.4 km |
Range16.5 km |
Speed66 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk412x1 |
DPS43 |
Range2 km |
AA Armament 2
40mm Bofors Mk12x2 |
DPS23 |
Range3.5 km |
AA Armament 3
40mm Bofors Mk22x4 |
DPS32 |
Range3.5 km |
AA Armament 4
127mm Mk38 mod. 03x2 |
DPS45 |
Range5 km |
Maneuverability
Maximum Speed36 kn |
Turning Circle Radius640 m |
Rudder Shift Time3.3 s |
Concealment
Detectability by Sea7.1 km |
Detectability by Air3.6 km |
Detectability firing in smoke2.6 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
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Stock | 19 400 | 6 | 21 | 0 | 3x2 | 2 | 3.3 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
127mm Mk38 mod. 0 | 3x2 | 3 | 7.2 | 2000 | 5 | 2300 |
Main Battery Firing Range | |
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Stock | 10.7 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
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533mm quintuple | 2x5 | 136s | 7.2s | 17 900 | 16.5 | 66 | 1.4 |
Maximum Speed | |
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Stock | 36 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- High rate of fire
- Good HE and AP damage per minute
- Fast turret traverse
- Torpedos with good damage and range
- Fast rudder-shift time and small turning circle radius
- Midsection can shatter HE shells that have 20 mm of penetration or less
- Long duration Smoke Generatorconsumable
Cons:
- Floaty shell arcs makes hitting targets at long range difficult
- AA defenses, although they are decent, will not stop a determined airstrike
- Slow ship speed at 36 knots
Performance
Changes
Double the Fun, Double the Trouble
- Increased muzzle velocity of both AP and HE shells by 5%
- AP shell damage increased from 2100 to 2300
- HE shell damage increased from 1800 to 2000
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