Gearing
![Legends_Gearing_splash.png](https://wiki.wgcdn.co/images/thumb/e/e4/Legends_Gearing_splash.png/298px-Legends_Gearing_splash.png)
Tier Legendary | Type: Destroyer | |
Preceded by | Succeeded by |
Allen M. Sumner | none |
Cost (Research Bureau) |
STOCK STATS
Survivability
Hitpoints19 400 |
Armor6 - 21 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm Mk38 mod. 03x2 |
Firing Range10.7 km |
Reload Time3 s |
180° Turn Time7.2 s |
HE Maximum Damage2000 |
HE Fire Chance5 % |
HE Penetration21 mm |
AP Maximum Damage2300 |
Sigma2.0 |
Torpedoes
533mm quintuple2x5 |
Reload Time136 s |
180° Turn Time7.2 s |
Maximum Damage17 900 |
Detectability by Sea1.4 km |
Range16.5 km |
Speed66 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk412x1 |
DPS43 |
Range2 km |
AA Armament 2
40mm Bofors Mk12x2 |
DPS23 |
Range3.5 km |
AA Armament 3
40mm Bofors Mk22x4 |
DPS32 |
Range3.5 km |
AA Armament 4
127mm Mk38 mod. 03x2 |
DPS45 |
Range5 km |
Maneuverability
Maximum Speed36 kn |
Turning Circle Radius640 m |
Rudder Shift Time3.3 s |
Concealment
Detectability by Sea7.1 km |
Detectability by Air3.6 km |
Detectability while firing in smoke2.6 km |
Modules
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
---|---|---|---|---|---|---|---|
Stock | 19 400 | 6 | 21 | 0 | 3x2 | 2 | 3.3 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
127mm Mk38 mod. 0 | 3x2 | 3 | 7.2 | 2000 | 5 | 2300 |
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Main Battery Firing Range |
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Stock | 10.7 km |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
533mm quintuple | 2x5 | 136s | 7.2s | 17 900 | 16.5 | 66 | 1.4 |
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Maximum Speed |
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Stock | 36 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
![Legends_Damage_Control_Party.png](https://wiki.wgcdn.co/images/e/ed/Legends_Damage_Control_Party.png)
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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![Legends_Smoke_Generator.png](https://wiki.wgcdn.co/images/b/b2/Legends_Smoke_Generator.png)
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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![Legends_Engine_Boost.png](https://wiki.wgcdn.co/images/7/7d/Legends_Engine_Boost.png)
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Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- High rate of fire
- Good HE and AP damage per minute
- Fast turret traverse
- Torpedos with good damage and range
- Fast rudder-shift time and small turning circle radius
- Midsection can shatter HE shells that have 20 mm of penetration or less
- Long duration Smoke Generator
consumable
Cons:
- Floaty shell arcs makes hitting targets at long range difficult
- AA defenses, although they are decent, will not stop a determined airstrike
- Slow ship speed at 36 knots
Performance
(link)
How It's Done: GearingChanges
Double the Fun, Double the Trouble
- Increased muzzle velocity of both AP and HE shells by 5%
- AP shell damage increased from 2100 to 2300
- HE shell damage increased from 1800 to 2000
- Bow HP reduced from 3150 to 2100
- Stern HP reduced from 3000 to 2000
- Superstructure HP reduced from 2700 to 1800
Gallery
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
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