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Giulio Cesare

Giulio Cesare

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Legends_Giulio_Cesare_splash.png


Tier IV | Type: Battleship
Cost (Doubloons)6250
Stock Stats
Survivability
Hitpoints45 500 
Armor6 - 280 mm
Torpedo Damage Reduction30 %
Artillery
Main Battery
320mm/44 M19342x2 
320mm/44 M19342x3 
Firing Range14.7 km
Reload Time30 s
180 Turn Time36 s
HE Max Damage4800 
HE Fire Chance35 %
HE Penetration53 mm
AP Max Damage9700 
Sigma1.9 
Secondary Armament 1
100mm/47 OTO 19284x2 
Firing Rangekm
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Secondary Armament 2
120mm/50 M19336x2 
Firing Rangekm
Reload Times
HE Max Damage1700 
HE Fire Chance%
HE Penetration20 mm
AA Defense
AA Armament 1
20mm/65 Breda 19358x2 
DPS27 
Rangekm
AA Armament 2
37mm/54 Breda 19386x2 
DPS70 
Range3.5 km
AA Armament 3
100mm/47 OTO 19284x2 
DPS26 
Rangekm
Maneuverability
Maximum Speed27 kn
Turning Circle Radius640 m
Rudder Shift Time13 s
Concealment
Detectability by Sea13.2 km
Detectability by Air10.6 km
Detectability firing in smoke10.5 km
Legends_Giulio_Cesare.png

Giulio Cesare — Italian Premium Tier IV Battleship.

The lead ship of the first series of Italian dreadnoughts. In the 1930s, the ship was rebuilt with more powerful and longer-range guns, additional torpedo protection and considerably more speed than before, making her a formidable opponent for the majority of battleships at the time.

Giulio Cesare was released in the store on August 31st, 2020.

Entered Service: 1914
Ships in a series: 3


Ship Traits Premium
Legends_Agile_trait.png Legends_Sure_Shot_trait.png Legends_Modest_Guns_trait.png Legends_Money_Maker_trait.png
Agile:
Above average ability to change direction.
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Modest Guns:
The ship is armed with low-caliber main battery guns.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 45 500 6 280 30 2x2 13
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
320mm/44 M1934 2x2 30 36 4800 35 9700
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.7 km
Legends_Engine.png Maximum Speed
Stock 27 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +227
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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