Haida
Ship Overview
Haida — Commonwealth
Premium Tier VII Destroyer.
A Tribal-class destroyer built for the Royal Canadian Navy. In contrast to British ships of the series that were commissioned before the beginning of World War II, she had stronger AA defenses installed in place of one of the main battery mounts.
Haida was released in the store on May 27th, 2024.
Navy: CMW
Ship: Commonwealth
Nation: Commonwealth
Category: Premium
Tier: VII
Class: Destroyer
Cost: (Doubloons) 17 500
Entered Service: 1943
Ships in Series: 27
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 18 500 | - |
| Armor (mm) | 6 - 20 | - |
| Torpedo damage reduction (%) | 0 | - |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 36.5 | - |
| Turning circle radius (m) | 630 | - |
| Rudder-shift time (sec) | 3.8 | - |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 6.6 | - |
| Detectability by air (km) | 3.3 | - |
| Detectability while firing in smoke (km) | 2.4 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm QR Mk II | - |
| Arrangement | 1x4 | - |
| Reload time (sec) | 80 | - |
| 180° turn time (sec) | 7.2 | - |
| Maximum simulated damage | 17 433 | - |
| Detectability by sea (km) | 1.4 | - |
| Range (km) | 8.3 | - |
| Speed (kt) | 64 | - |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 120mm/45 CPXIX | - |
| Main artillery arrangement | 3x2 | - |
| Firing range (km) | 10.9 | - |
| Reload time (sec) | 4.5 | - |
| 180° turn time (sec) | 12 | - |
| HE maximum damage | 2000 | - |
| HE fire chance (%) | 5 | - |
| HE penetration (mm) | 20 | - |
| AP maximum damage | 2200 | - |
| Sigma | 2.0 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 102mm/45 QF Mk XIX | - |
| Arrangement | 1x2 | - |
| Firing range (km) | 4 | - |
| Reload time (sec) | 3 | - |
| HE maximum damage | 1500 | - |
| HE fire chance (%) | 6 | - |
| HE penetration (mm) | 17 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Oerlikon Mk V | - |
| Arrangement | 6x2 | - |
| DPS | 37 | - |
| Range (km) | 2 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 40mm/39 QF Mark VII | - |
| Arrangement | 1x4 | - |
| DPS | 13 | - |
| Range (km) | 2.5 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 102mm/45 QF Mk XIX | - |
| Arrangement | 1x2 | - |
| DPS | 9 | - |
| Range (km) | 5 | - |
Modules
Destroyer - Haida| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
|---|---|---|---|---|---|---|---|
| Stock | 18 500 | 6 | 20 | 0 | 3x2 | 1 | 3.8 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 120mm/45 CPXIX | 3x2 | 4.5 | 12 | 2000 | 5 | 2200 |
| Main Battery Firing Range | |
|---|---|
| Stock | 10.9 km |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
|---|---|---|---|---|---|---|---|
| 533mm QR Mk II | 1x4 | 80s | 7.2s | 17 433 | 8.3 | 64 | 1.4 |
| Maximum Speed | |
|---|---|
| Stock | 36.5 kn |
Modifications
Destroyer - Haida| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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| SLOT 4 |
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Consumables
Destroyer - Haida
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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| Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied. |
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| Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen. |
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Player Opinion
Destroyer - HaidaPros:
- Good health pool
- Fast-firing main battery with good range
- Very good concealment
- Access to a long-lasting Sonar
consumable in a separate slot
- Access to the Crawling Smoke Generator
consumable
Cons:
- Poor shell velocity and fairly high firing arcs make hitting targets at range difficult
- Abysmal HE fire chance
- Secondary armament is virtually useless due to anemic damage output and penetration
- Only one quadruple torpedo rack
- Weak AA suite, vulnerable to planes
- The Sonar
consumable is short ranged
Performance
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