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Hawke

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WoWsLIconBlack.pngShip Overview

Legends_Hawke_splash.png

Legends_Battleship_Icon.png Hawke — British • Tech Tree • Tier VII • Battleship.

After World War I, the British Admiralty continued to work on new batatlecruiser projects. Hood was applied to those as the gold standard. The K2 and K3 projects, presented in 1920, were found to be too large. One of the suggestions to fix that problem was the reduction of the gun caliber to 16 inches (406 mm) to make the ships smaller, but the Admiralty decided against the idea, and these projects never came to fruition.

WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png XP: 210 000

WoWsLIconBlack.png Year of Design: 1943
WoWsLIconBlack.png Predecessor: Rooke
WoWsLIconBlack.png Successors: Duncan

━━ Ship Traits ━━

Legends_Big_guns_trait.png
Big Guns: This ship is armed with high-caliber main battery guns.

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Full Ahead: Can be equipped with Engine Boost.

Legends_Hidden_trait.png
Hidden: Good concealment means the ship can get closer to enemies before being detected.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 66 000 73 800
• Armor (mm) 16 - 406 -
• Torpedo damage reduction (%) 20 20
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 30.5 30.5
• Turning circle radius (m) 910 910
• Rudder-shift time (sec) 19.2 15.3
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 14.8 -
• Detectability by air (km) 11.8 -
• Detectability while firing in smoke (km) 14.3 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm PR Mk II 533mm PR Mk II
• Arrangement 4x1 4x1
• Reload time (sec) 80 80
• 180° turn time (sec) 15 15
• Maximum simulated damage 15 867 15 867
• Detectability by sea (km) 1.3 1.3
• Range (km) 8 8
• Speed (kt) 61 61
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 406mm/45 Mk.I Vickers A 406mm/45 Mk.I Vickers A
• Main artillery arrangement 3x3 3x3
• Firing range (km) 15.2 16.8
• Reload time (sec) 31 28
• 180° turn time (sec) 32.7 30
• HE maximum damage 5950 5950
• HE fire chance (%) 45 45
• HE penetration (mm) 68 68
• AP maximum damage 12 600 12 600
• Sigma 1.7 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 114mm/45 Mark II BD 114mm/45 Mark II BD
• Arrangement 8x2 8x2
• Firing range (km) 5.5 5.5
• Reload time (sec) 5 5
• HE maximum damage 1700 1700
• HE fire chance (%) 8 8
• HE penetration (mm) 19 19
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 152mm/50 Mk XXII 152mm/50 Mk XXII
• Arrangement 4x2 4x2
• Firing range (km) 5.5 5.5
• Reload time (sec) 12 12
• HE maximum damage 2150 2150
• HE fire chance (%) 9 9
• HE penetration (mm) 25 25
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Oerlikon Mk IV 20mm Oerlikon Mk IV
• Arrangement 4x1 18x1
• DPS 14 65
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm Bofors Mk IV 20mm Oerlikon Mk V
• Arrangement 10x2 4x2
• DPS 227 24
• Range (km) 3.5 2
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm Vickers 2-PDR. Mk VII 40mm Bofors Mk IV
• Arrangement 4x4 10x2
• DPS 56 227
• Range (km) 2.5 3.5
AA ARMAMENT 4 STOCK UPGRADED
• Name 114mm/45 Mark II BD 40mm Vickers 2-PDR. Mk VIII
• Arrangement 8x2 4x8
• DPS 71 79
• Range (km) 5 2.5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Hawke




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 66 000 16 406 20 3x3 4 19.2 0
Hull B 73 800 16 406 20 3x3 4 15.3 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
406mm/45 Mk.I Vickers A 3x3 31 32.7 5950 45 12 600 0
406mm/45 Mk.I Vickers A 3x3 28 30 5950 45 12 600 450 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 15.2 km 0
Targeting System Mk VIII mod. 2 10 % 16.8 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm PR Mk II 4x1 80s 15s 15 867 8 61 1.3
533mm PR Mk II 4x1 80s 15s 15 867 8 61 1.3
Legends_Engine.png Maximum Speed
Stock 30.5 kn

Modifications

Battleship - Hawke
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Supercharges.png
Supercharges
  • Main battery range +5%
  • AP shell and bomb penetration multiplier +10%
  • Main battery shell grouping -5%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Hawke
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +442
  • Duration: 28s
  • Reload time: 60s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpaddown.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpaddown.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary shell grouping dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Hawke

Pros:

  • High top speed.
  • Accurate main battery guns.
  • High HP pool.
  • Good main battery HE shell performance.
  • Good AA defenses.



Cons:

  • Extensively covered in 32mm armor; very vulnerable to HE penetrations and AP overmatch.
  • Bow and stern armor of only 25mm.
  • Large and wide citadel that rises above the waterline.
  • Difficult to angle all guns on target without exposing your large and very vulnerable broadside.
  • Huge turrets are easily incapacitated.


Performance

Changes

Battleship - Hawke

The Stars Align

  • Stock main battery reload time reduced from 34 s to 31 s
  • Upgraded main battery reload time reduced from 31 s to 28 s

Christmas on the Waves

  • Main battery shell grouping increased by 6.25% (from 1.6 to 1.7 Sigma)
  • Stock hull rudder-shift time reduced from 22.6 s to 19.2 s
  • Upgraded hull rudder-shift time reduced from 16.1 s to 15.3 s
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