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Hawkins

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Legends_Hawkins_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
EmeraldDevonshire
Surrey
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints32 200 
Armor5 - 76 
Torpedo Damage Reduction10 %
Artillery
Main Battery
190mm/45 BL Mk VI7x1 
Firing Range13.6 km
Reload Time11 s
180 Turn Time16.4 s
HE Max Damage3050 
HE Fire Chance15 %
HE Penetration32 mm
AP Max Damage4050 
Secondary Armament 1
102mm/45 QF Mk XIX4x2 
Firing Range4.5 km
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm DR Mk II2x2 
Reload Time53 s
Max Damage15 733 
Detectability by Sea1.2 km
Rangekm
Speed59 kn
AA Defense
AA Armament 1
12.7mm Mk III4x4 
DPS
Range1.2 km
AA Armament 2
40mm Vickers 2-PDR. Mk VII4x4 
DPS56 
Range2.5 km
AA Armament 3
102mm/45 QF Mk XIX4x2 
DPS38 
Rangekm
Maneuverability
Maximum Speed30 kn
Turning Circle Radius640 m
Rudder Shift Time9.1 s
Concealment
Detectability by Sea10.6 km
Detectability by Air6.3 km
Detectability firing in smoke5.5 km
Legends_Hawkins.png

Hawkins — British Tech Tree Tier IV Cruiser.

The pioneering ship that led the way for a later class of heavy cruisers. The ship's layout and silhouette had much in common with the British light cruisers of World War I, but Hawkins surpassed them in size and the caliber of her main battery.

Entered Service: 1919
Ships in a series: 5


Ship Traits
Legends_Sequential_trait.png Legends_Big_guns_trait.png
Sequential:
Torpedoes can be launched one by one.
Big Guns:
This ship is armed with high-caliber main battery guns.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 27 800 5 76 10 7x1 2 12.8 0
Hull B 32 200 5 76 10 7x1 2 9.1 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
190mm/45 BL Mk VI 7x1 12 18 3050 15 4050 0
190mm/45 BL Mk VI 7x1 11 16.4 3050 15 4050 12 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.4 km 0
Targeting System Mk IV mod. 2 10 % 13.6 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm DR Mk II 2x2 53s 7.2s 15 733 6 59 1.2 0
533mm DR Mk II 2x2 53s 7.2s 15 733 6 59 1.2 0
Legends_Engine.png Maximum Speed
Stock 30 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +160
  • Duration: 29s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.7km
  • Detection of ships: 3.7km
  • Duration: 90s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Changes

Double the Fun, Double the Trouble

  • Stock main battery reload time reduced from 13 s to 12 s
  • Upgraded main battery reload time reduced from 12.5 s to 11 s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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