Hill


Hill — American
• Premium • Tier IV • Destroyer.
One of the draft designs for a destroyer flottila leader, production of which started at the end of World War I. Was armed with five main battery guns.
Hill was first purchasable in the store via a special event currency related to the Racing Legends game mode. The ship is now available in the store for 6250 doubloons.

Navy: USN
Ship: American
Nation: United States
Categoy: Premium
Tier: IV
Class: Destroyer
Cost: (Special)
Year of Design: 1918




SURVIVBILITY | STOCK | UPGRADED |
---|---|---|
• Hitpoints | 12 100 | - |
• Armor (mm) | 6 - 13 | - |
• Torpedo Damage Reduction (%) | 0 | - |


MANEUVERABILITY | STOCK | UPGRADED |
---|---|---|
• Maximum Speed (kn) | 37.5 | - |
• Turning Circle Radius (m) | 560 | - |
• Rudder Shift Time (sec) | 3.1 | - |


CONCEALMENT | STOCK | UPGRADED |
---|---|---|
• Detectability by Sea (km) | 5.9 | - |
• Detectability by Air (km) | 3.1 | - |
• Detectability while firing in smoke (km) | 2.3 | - |


TORPEDOS | STOCK | UPGRADED |
---|---|---|
• Name | 533mm triple | - |
• Arrangement | 3x3 | - |
• Reload Time (sec) | 66 | - |
• 180° Turn Time (sec) | 7.2 | - |
• Maximum Damage | 11 733 | - |
• Detectability by Sea (km) | 1.1 | - |
• Range (km) | 5.5 | - |
• Speed (kn) | 56 | - |


MAIN BATTERY | STOCK | UPGRADED |
---|---|---|
• Main Artillery Name | 127mm Mk24 mod. 11 | - |
• Main Artillery Arrangement | 5x1 | - |
• Firing Range (km) | 10.1 | - |
• Reload Time (sec) | 4.8 | - |
• 180° Turn Time (sec) | 12 | - |
• HE Maximum Damage | 1800 | - |
• HE Fire Chance (%) | 5 | - |
• HE Penetration (mm) | 21 | - |
• AP Maximum Damage | 2100 | - |
• Sigma | 2.0 | - |


AA ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 12.7mm Browning M2 mod. 2 | - |
• Arrangement | 2x1 | - |
• DPS | 8 | - |
• Range (km) | 1.2 | - |
AA ARMAMENT 2 | STOCK | UPGRADED |
• Name | 28mm Mk2 mod. 2 | - |
• Arrangement | 2x4 | - |
• DPS | 14 | - |
• Range (km) | 3.1 | - |
AA ARMAMENT 3 | STOCK | UPGRADED |
• Name | 127mm Mk21 mod. 1 | - |
• Arrangement | 5x1 | - |
• DPS | 30 | - |
• Range (km) | 5 | - |


Modules
Destroyer - Hill
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
---|---|---|---|---|---|---|---|
Stock | 12 100 | 6 | 13 | 0 | 5x1 | 2 | 3.1 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
127mm Mk24 mod. 11 | 5x1 | 4.8 | 12 | 1800 | 5 | 2100 |
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Main Battery Firing Range |
---|---|
Stock | 10.1 km |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
533mm triple | 3x3 | 66s | 7.2s | 11 733 | 5.5 | 56 | 1.1 |
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Maximum Speed |
---|---|
Stock | 37.5 kn |
Modifications
Destroyer - HillSLOT 1 |
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Consumables
Destroyer - Hill
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Temporarily increases the maximum ship speed. |
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Player Opinion
Destroyer - HillPros:
- Five fast-reloading US 127mm guns
- Good agility with a decent top speed.
- Long-lasting American Smoke Generator
consumable.
- Torpedo armament layout provides dedicated launchers to each side of the ship with an extra launcher that can engage either way.
Cons:
- Short torpedo range (at 5.5 km).
- Mediocre concealment.
- Poor anti-aircraft armament.
- Middle turret's firing angles are limited.
Performance


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