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Hill

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Legends_Hill_splash.png


Tier IV | Type: Destroyer
Cost (Special)
Stock Stats
Survivability
Hitpoints12 100 
Armor6 - 13 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127mm Mk24 mod. 115x1 
Firing Range10.1 km
Reload Time4.8 s
180 Turn Time12 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2100 
Sigma2.0 
Torpedo
533mm triple3x3 
Reload Time66 s
Max Damage11 733 
Detectability by Sea1.1 km
Range5.5 km
Speed56 kn
AA Defense
AA Armament 1
12.7mm Browning M2 mod. 22x1 
DPS
Range1.2 km
AA Armament 2
28mm Mk2 mod. 22x4 
DPS14 
Range3.1 km
AA Armament 3
127mm Mk21 mod. 15x1 
DPS30 
Rangekm
Maneuverability
Maximum Speed37.5 kn
Turning Circle Radius560 m
Rudder Shift Time3.1 s
Concealment
Detectability by Sea5.9 km
Detectability by Air3.1 km
Detectability firing in smoke2.3 km
Legends_Hill.png

Hill — American Premium Tier IV Destroyer.

One of the draft designs for a destroyer flottila leader, production of which started at the end of World War I. Was armed with five main battery guns.

Hill was first purchasable in the store via a special event currency related to the Racing Legends game mode. The ship is now available in the store for 6250 doubloons.


Year of Design: 1918


Ship Traits Premium
Legends_Extended_Smoke_trait.png Legends_Nimble_Aim_trait.png Legends_Low_Velocity_trait.png Legends_Money_Maker_trait.png
Extended Smoke:
Increased smoke screen duration.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.
Sluggish Shot:
Difficult to aim at long distances, but the trajectory allows for effective fire from cover.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 12 100 6 13 0 5x1 2 3.1
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm Mk24 mod. 11 5x1 4.8 12 1800 5 2100
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.1 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm triple 3x3 66s 7.2s 11 733 5.5 56 1.1
Legends_Engine.png Maximum Speed
Stock 37.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 25s
  • Dispersion time: 115s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Five fast-reloading US 127mm guns
  • Good agility with a decent top speed.
  • Long-lasting American Smoke GeneratorLegends_Smoke_Generator.pngconsumable.
  • Torpedo armament layout provides dedicated launchers to each side of the ship with an extra launcher that can engage either way.



Cons:

  • Short torpedo range (at 5.5 km).
  • Mediocre concealment.
  • Poor anti-aircraft armament.
  • Middle turret's firing angles are limited.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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