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Icarus

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WoWsLIconBlack.pngIcarus
Legends_Icarus_splash.png

Legends_Destroyer_Icon.png Icarus — British • Tech Tree • Tier V • Destroyer.

Part of the last series (I-class) of the "standard" destroyers of the British Navy. The ships of this class were the basis for the transition from quadruple to quintuple torpedo tubes.

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WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: V
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png Cost: 2 400 000
WoWsLIconBlack.png XP: 55 000

WoWsLIconBlack.png Entered Service: 1937
WoWsLIconBlack.png Ships in Series: 12
WoWsLIconBlack.png Predecessor: Acasta
WoWsLIconBlack.png Successors: Jervis, Lightning

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Agile: Above average ability to change direction.

Legends_Sequential_trait.png
Sequential: Torpedoes can be launched one by one.

Legends_Clearing_Fog_trait.png
Clearing Fog: Limited smoke screen duration.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 10 000 12 100
• Armor (mm) 6 - 16 -
• Torpedo Damage Reduction (%) 0 0
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 35.5 35.5
• Turning Circle Radius (m) 540 540
• Rudder Shift Time (sec) 4.2 3
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 6.5 -
• Detectability by Air (km) 3.2 -
• Detectability while firing in smoke (km) 2.3 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm QR Mk II 533mm PR Mk II
• Arrangement 2x4 2x5
• Reload Time (sec) 106 120
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 15 733 15 433
• Detectability by Sea (km) 1.2 1.3
• Range (km) 6 8
• Speed (kn) 59 61
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 120mm/45 QF Mk IX 120mm/45 QF Mk IX
• Main Artillery Arrangement 4x1 4x1
• Firing Range (km) 9.4 10.3
• Reload Time (sec) 5 5
• 180° Turn Time (sec) 18 18
• HE Maximum Damage 1700 1700
• HE Fire Chance (%) 8 8
• HE Penetration (mm) 20 20
• AP Maximum Damage 2100 2100
• Sigma 2.0 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 12.7mm Mk III 20mm Oerlikon Mk IV
• Arrangement 2x4 2x1
• DPS 4 7
• Range (km) 1.2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 20mm Oerlikon Mk IV 20mm Oerlikon Mk V
• Arrangement 2x1 2x2
• DPS 7 12
• Range (km) 2 2


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Icarus




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 10 000 6 16 0 4x1 2 4.2 0
Hull B 12 100 6 16 0 4x1 2 3 480 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm/45 QF Mk IX 4x1 5 18 1700 8 2100
120mm/45 QF Mk IX 4x1 5 18 1700 8 2100
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.4 km 0
Targeting System Mk V mod. 2 10 % 10.3 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm QR Mk II 2x4 106s 7.2s 15 733 6 59 1.2 0
533mm PR Mk II 2x5 120s 7.2s 15 433 8 61 1.3 60 000
Legends_Engine.png Maximum Speed
Stock 35.5 kn

Modifications

Destroyer - Icarus
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%

Consumables

Destroyer - Icarus
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 10s
  • Dispersion time: 40s
  • Reload time: 60s
  • Number of consumables: 6
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Icarus

Pros:

  • Accelerates master than other destroyers.
  • Torpedoes can be fired individually.
  • Torpedoes have good range and damage, and decent speed.
  • Decent concealment.
  • Gets access to the SonarLegends_Sonar.pngconsumable.
  • Quick reload time of the Smoke GeneratorLegends_Smoke_Generator.pngconsumable.



Cons:

  • Low HP pool.
  • Poor main battery and torpedo firing angles.
  • Painfully slow torpedo reload time.
  • Low Smoke GeneratorLegends_Smoke_Generator.pngconsumable duration.
  • Does not get access to the Engine BoostLegends_Engine_Boost.pngconsumable.


Performance


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png