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Implacable

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Legends_Implacable_splash.png
Tier VII | Type: Aircraft Carrier
Preceded bySucceeded by
Furiousnone
Cost 23 000 000
XP Required260 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints57 200 
Armor13 - 114 
Torpedo Damage Reduction16 %
Aircraft
Torpedo Bombers
Plane NameFairey Spearfish 
Hit Points2800 
Maximum Speed168 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Torpedoes in Payload
Maximum Torpedo Damage5933 
Torpedo Speed35 kt
Torpedo Range2.4 km
Aircraft Maximum Flight Range30 km
Aircraft Restoration Time270 s
Aircraft on Deck24 
Aircraft per Restoration
Dive Bombers
Plane NameFairey Spearfish 
Hit Points2350 
Maximum Speed174 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Bombs in Payload
HE Maximum Bomb Damage5600 
HE Fire-Setting Chance29 %
HE Bomb Penetration32 mm
Aircraft Maximum Flight Range32 km
Aircraft Restoration Time270 s
Aircraft on Deck24 
Aircraft per Restoration
Artillery
Secondary Armament 1
114mm/45 Mark II BD8x2 
Firing Range4.5 km
Reload Times
HE Max Damage1700 
HE Fire Chance%
HE Penetration19 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk IV14x1 
DPS50 
Rangekm
AA Armament 2
40mm Bofors Mk VII20x1 
DPS174 
Range3.5 km
AA Armament 3
40mm Bofors Mk IV3x2 
DPS68 
Range3.5 km
AA Armament 4
40mm Bofors Mk VI5x6 
DPS146 
Range3.5 km
AA Armament 5
114mm/45 Mark II BD8x2 
DPS71 
Rangekm
Maneuverability
Maximum Speed32 kn
Turning Circle Radius950 m
Rudder Shift Time13.5 s
Concealment
Detectability by Sea14.5 km
Detectability by Air10.1 km
Legends_Implacable.png

Implacable — British Tech Tree Tier VII Aircraft Carrier.

The most advanced British aircraft carrier of World War II. She was inferior to her foreign counterparts of comparable dimensions in terms of the number of aircraft her air group comprised, but boasted a conceptual advantage that enhanced the ship's survivability-an armored flight deck.

Entered Service: 1945
Ships in a series: 2

Ship Traits
Legends_Trait_Carpet_Bombing.png Legends_Trait_Armed_and_Ready.png Legends_Trait_Precise_Bombs.png
Carpet Bombing: Dive bombers can drop a huge number of bombs at once. Armed and Ready: Torpedoes are quick to arm after a drop. Precise Bombs: Aicraft with High-Precision bombs.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts Purchase Price
Stock 49 300 18.8 50 0
Hull B 57 200 13.5 50 4 650 000
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 2850 171 5600 0
Upgraded 2350 174 5600 580 000
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage Purchase Price
Stock 2650 162 5367 0
Upgraded 2800 168 5933 580 000

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


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