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Indianapolis B

Indianapolis B

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WoWsLIconBlack.pngShip Overview

Legends_Indianapolis_B_splash.png

Legends_Cruiser_Icon2.png Indianapolis B — American • Premium • Tier VI • Cruiser.

One of the last cruisers in the U.S Navy that was subject to the Washington Naval Treaty. Compared with her predecessors, the ship featured heavier armor, which remarkably improved her survivability. By the end of the World War II, the cruiser's armament was reinforced with numerous automatic AA guns.

WoWsLIconBlack.png Navy: USN
WoWsLIconBlack.png Ship: American
WoWsLIconBlack.png Nation: United States
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Cruiser

WoWsLIconBlack.png Entered Service: 1932
WoWsLIconBlack.png Ships in Series: 2
WoWsLIconBlack.png Variants: Indianapolis

━━ Ship Traits ━━

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Agile: Above average ability to change direction.

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Sticky Shot: Reduced ricochet change - greater chance of penetrating enemy ship armor at sharper angles.

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Compromising: High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 32 500 -
• Armor (mm) 13 - 146 -
• Torpedo damage reduction (%) -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 32.5 -
• Turning circle radius (m) 610 -
• Rudder-shift time (sec) 9.1 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 11.8 -
• Detectability by air (km) 7.4 -
• Detectability while firing in smoke (km) 7 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 203mm Mk14 mod. 1 -
• Main artillery arrangement 3x3 -
• Firing range (km) 15 -
• Reload time (sec) 14.3 -
• 180° turn time (sec) 30 -
• HE maximum damage 2800 -
• HE fire chance (%) 14 -
• HE penetration (mm) 34 -
• AP maximum damage 4600 -
• Sigma 2.05 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Mk19 mod. 6 -
• Arrangement 8x1 -
• Firing range (km) 4.5 -
• Reload time (sec) 4.5 -
• HE maximum damage 1800 -
• HE fire chance (%) 9 -
• HE penetration (mm) 21 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Oerlikon Mk20 -
• Arrangement 8x2 -
• DPS 49 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm Bofors Mk2 -
• Arrangement 6x4 -
• DPS 95 -
• Range (km) 3.5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 127mm Mk19 mod. 6 -
• Arrangement 8x1 -
• DPS 58 -
• Range (km) 4.2 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Indianapolis B



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 32 500 13 146 3x3 9.1



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm Mk14 mod. 1 3x3 14.3 30 2800 14 4600
Legends_Fire_Control.png Main Battery Firing Range
Stock 15 km
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

Cruiser - Indianapolis B
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
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Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
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Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%

Consumables

Cruiser - Indianapolis B
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Cooldown time: 60s
  • The number of consumables is unlimited
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Sonar
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Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 2.9km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Cooldown time: 180s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Radar
Legends_dpadright.png
Significantly increases guaranteed acquisition range of enemy ships, including those located within a smoke screen.
  • Range: 9.9km
  • Duration: 25s
  • Cooldown time: 180s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Cooldown time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Indianapolis B

Pros:

  • Very long ranged surveillance radar; longer range than either Atlanta or Baltimore
  • Strong gun ballistics with hard hitting shells that other cruisers and broadside battleships should be wary of



Cons:

  • Large target with terrible broadside, zero torpedo protection and a prominent citadel
  • Guns are the same triple turrets from Pensacola


Performance

Changes

Cruiser - Indianapolis B

May 2021

  • Main battery accuracy improved by about 3%
  • Maximum damage of the HE shells increased from 2,800 to 3,000
  • Maximum damage of the AP shells increased from 4,600 to 4,800
  • Main battery turret traverse speed increased from 6°/s to 7°/s
WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png