Iwami B
Tier VIII | Type: Battleship | |
Cost (Doubloons) | 25 000 |
Variants | Iwami |
STOCK STATS
Survivability
Hitpoints80 700 |
Armor19 - 508 mm |
Torpedo Damage Reduction37 % |
Artillery
Main Battery
410mm/50 10th Year Type mod. A4x2 |
Firing Range17.2 km |
Reload Time25 s |
180° Turn Time35 s |
HE Maximum Damage6500 |
HE Fire Chance30 % |
HE Penetration68 mm |
AP Maximum Damage13 600 |
Sigma1.9 |
Secondary Armament 1
100mm Type988x2 |
Firing Range6 km |
Reload Time3 s |
HE Maximum Damage1700 |
HE Fire Chance6 % |
HE Penetration20 mm |
Secondary Armament 2
155mm 3rd Year Type3x3 |
Firing Range6 km |
Reload Time12 s |
HE Maximum Damage2600 |
HE Fire Chance10 % |
HE Penetration26 mm |
Torpedoes
610mm quadruple2x4 |
Reload Time150 s |
180° Turn Time7.2 s |
Maximum Damage20 967 |
Detectability by Sea2.2 km |
Range15 km |
Speed70 kn |
AA Defense
AA Armament 1
25mm/60 Type96 mod. 118x1 |
DPS32 |
Range3.1 km |
AA Armament 2
25mm Type96 mod. 124x2 |
DPS120 |
Range3.1 km |
AA Armament 3
25mm Type96 mod. 212x3 |
DPS73 |
Range3.1 km |
AA Armament 4
100mm Type988x2 |
DPS166 |
Range5 km |
Maneuverability
Maximum Speed28.2 kn |
Turning Circle Radius880 m |
Rudder Shift Time17.1 s |
Concealment
Detectability by Sea15.8 km |
Detectability by Air12.7 km |
Detectability while firing in smoke15.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 80 700 | 19 | 508 | 37 | 4x2 | 2 | 17.1 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
410mm/50 10th Year Type mod. A | 4x2 | 25 | 35 | 6500 | 30 | 13 600 |
Main Battery Firing Range | |
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Stock | 17.2 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
610mm quadruple | 2x4 | 150s | 7.2s | 20 967 | 15 | 70 | 2.2 |
Maximum Speed | |
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Stock | 28.2 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- Good HP pool
- Decent torpedo protection
- Good main battery reload time, dispersion and firing angles
- Equipped with long range, hard-hitting torpedoes
Cons:
- Citadel "cheek" is easy to hit
- Lower gun count than its counterparts
- Torpedoes have high detection and long reload time
- Lacks a catapult to launch a Catapult Fighteror Observation Seaplane
Performance
Changes
- Main battery AP shell maximum damage increased from 12 750 to 13 600
- Torpedo speed increased from 67 kts to 70 kts
Gallery
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