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Izyaslav

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Legends_Izyaslav_splash.png
Tier III | Type: Destroyer
Preceded bySucceeded by
DerzkiPodvoisky
Gnevny
Cost 85 000
XP Required6300
Stock Stats
Upgraded Stats
Survivability
Hitpoints10 300 
Armor4 - 15 
Torpedo Damage Reduction%
Artillery
Main Battery
102mm/60 Model 19115x1 
Firing Range10.4 km
Reload Times
180 Turn Time22.5 s
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
AP Max Damage1800 
Torpedo
450mm Goncharov triple3x3 
Reload Time39 s
Max Damage7233 
Detectability by Sea0.8 km
Rangekm
Speed57 kn
AA Defense
AA Armament 1
45mm 21-K4x1 
DPS
Range2.5 km
AA Armament 2
76.2mm Lender gun1x1 
DPS
Rangekm


Maneuverability
Maximum Speed35 kn
Turning Circle Radius580 m
Rudder Shift Time2.4 s
Concealment
Detectability by Sea6.1 km
Detectability by Air3.1 km
Detectability firing in smoke1.9 km
Legends_Izyaslav.png

Izyaslav — Soviet Tech Tree Tier III Destroyer.

Developed from the legendary Novik-class destroyers, Izyaslav was one of the largest and most powerful destroyers in the Russian Navy. Compared with her predecessors, she was armed with more powerful artillery. Izyaslav was surpassed in torpedo caliber by foreign-built destroyers of her time, which was partly compensated by the number of torpedoes that could be launched in a broadside salvo.

Entered Service: 1917
Ships in a series: 5


Ship Traits
Legends_Sure_Shot_trait.png Legends_Short_Range_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Short Range:
Low torpedo range.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 9400 4 15 0 5x1 3 3.4 0
Hull B 10 300 4 15 0 5x1 3 2.4 17 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
102mm/60 Model 1911 5x1 5 22.5 1500 7 1800
102mm/60 Model 1911 5x1 5 22.5 1500 7 1800
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.4 km 0
Targeting System III mod. 2 10 % 10.4 km 2120
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
450mm Goncharov triple 3x3 33s 7.2s 6167 4 56 0.8 0
450mm Goncharov triple 3x3 39s 7.2s 7233 5 57 0.8 2120
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 73s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Changes

October 2020

  • Gun range improved from 8.5 km to 9.4 km for both hulls.
  • Rudder-shift time decreased from 3.8 s to 3.4 s for hull A, and from 2.7 s to 2.4 s for hull B.
  • Decreased chances for Steering Gears and Engine modules to be critically hit.
  • Default torpedo speed increased from 51 kts to 56 kts; upgraded torpedoes—from 52 kts to 57 kts.
  • Damage Control Party duration increased from 5 s to 10 s.

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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