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Jervis

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WoWsLIconBlack.pngJervis
Legends_Jervis_splash.png

Legends_Destroyer_Icon.png Jervis — British • Tech Tree • Tier VI • Destroyer.

The J-class became the pioneers of the new generation of British destroyers. Their increased size enabled them to carry powerful artillery in new twin mounts.

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WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png Cost: 9 000 000
WoWsLIconBlack.png XP: 143 000

WoWsLIconBlack.png Entered Service: 1939
WoWsLIconBlack.png Ships in Series: 8
WoWsLIconBlack.png Predecessor: Icarus
WoWsLIconBlack.png Successors: Lightning, Jutland
WoWsLIconBlack.png Variants: Ship Smasha

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Agile: Above average ability to change direction.

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Sequential: Torpedoes can be launched one by one.

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Clearing Fog: Limited smoke screen duration.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 11 800 14 300
• Armor (mm) 6 - 16 -
• Torpedo Damage Reduction (%) 0 0
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 36 36
• Turning Circle Radius (m) 590 590
• Rudder Shift Time (sec) 4.9 3.5
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 6.9 -
• Detectability by Air (km) 3.5 -
• Detectability while firing in smoke (km) 2.5 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm PR Mk II 533mm PR Mk II
• Arrangement 2x5 2x5
• Reload Time (sec) 120 120
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 15 433 15 867
• Detectability by Sea (km) 1.3 1.3
• Range (km) 8 8
• Speed (kn) 61 61
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 120mm/45 CPXIX 120mm/45 CPXIX
• Main Artillery Arrangement 3x2 3x2
• Firing Range (km) 9.7 10.7
• Reload Time (sec) 5 5
• 180° Turn Time (sec) 18 18
• HE Maximum Damage 1700 1700
• HE Fire Chance (%) 8 8
• HE Penetration (mm) 20 20
• AP Maximum Damage 2100 2100
• Sigma 2.0 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 12.7mm Mk III 20mm Oerlikon Mk IV
• Arrangement 4x4 4x1
• DPS 8 14
• Range (km) 1.2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm/39 QF Mark II 20mm Oerlikon Mk V
• Arrangement 2x1 2x2
• DPS 11 12
• Range (km) 2.5 2
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm/39 QF Mark VII 40mm/39 QF Mark VII
• Arrangement 1x4 1x4
• DPS 13 13
• Range (km) 2.5 2.5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Jervis




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 11 800 6 16 0 3x2 2 4.9 0
Hull B 14 300 6 16 0 3x2 2 3.5 1 800 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm/45 CPXIX 3x2 5 18 1700 8 2100
120mm/45 CPXIX 3x2 5 18 1700 8 2100
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.7 km 0
Targeting System Mk VI mod. 2 10 % 10.7 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm PR Mk II 2x5 120s 7.2s 15 433 8 61 1.3 0
533mm PR Mk II 2x5 120s 7.2s 15 867 8 61 1.3 225 000
Legends_Engine.png Maximum Speed
Stock 36 kn

Modifications

Destroyer - Jervis
SLOT 1
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Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
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Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
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Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
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Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Destroyer - Jervis
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 10s
  • Dispersion time: 40s
  • Reload time: 60s
  • Number of consumables: 6
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Sonar
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Jervis

Pros:

  • Decent main battery reload time, good range and fire chance.
  • Large number of torpedoes.
  • Excellent forward firing angles - aft turret can fire 26 degrees off the bow, and rotates 360 degrees.
  • Decent concealment.
  • Decent maneuverability - great turning radius and decent rudder shift.
  • Smoke consumable has a rapid reload, and Jervis also carries the SonarLegends_Sonar.pngconsumable.



Cons:

  • Low top speed.
  • Poor torpedo reload time.
  • Mediocre AA defense.
  • Slow shell velocity and poor HE penetration.
  • No access to the Engine BoostLegends_Engine_Boost.pngconsumable; typical of British destroyers.


Performance


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