Jervis
Tier VI | Type: Destroyer | |
Preceded by | Succeeded by |
Icarus | Lightning Jutland |
Cost | 9 000 000 |
Variants | Ship Smasha |
XP Required | 143 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints14 300 |
Armor6 - 16 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
120mm/45 CPXIX3x2 |
Firing Range10.7 km |
Reload Time5 s |
180 Turn Time18 s |
HE Maximum Damage1700 |
HE Fire Chance8 % |
HE Penetration20 mm |
AP Maximum Damage2100 |
Sigma2.0 |
Torpedoes
533mm PR Mk II2x5 |
Reload Time120 s |
180° Turn Time7.2 s |
Maximum Damage15 867 |
Detectability by Sea1.3 km |
Range8 km |
Speed61 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk IV4x1 |
DPS14 |
Range2 km |
AA Armament 2
20mm Oerlikon Mk V2x2 |
DPS12 |
Range2 km |
AA Armament 3
40mm/39 QF Mark VII1x4 |
DPS13 |
Range2.5 km |
Maneuverability
Maximum Speed36 kn |
Turning Circle Radius590 m |
Rudder Shift Time3.5 s |
Concealment
Detectability by Sea6.9 km |
Detectability by Air3.5 km |
Detectability while firing in smoke2.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 11 800 | 6 | 16 | 0 | 3x2 | 2 | 4.9 | 0 |
Hull B | 14 300 | 6 | 16 | 0 | 3x2 | 2 | 3.5 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
120mm/45 CPXIX | 3x2 | 5 | 18 | 1700 | 8 | 2100 |
120mm/45 CPXIX | 3x2 | 5 | 18 | 1700 | 8 | 2100 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 9.7 km | 0 |
Targeting System Mk VI mod. 2 | 10 % | 10.7 km | 225 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm PR Mk II | 2x5 | 120s | 7.2s | 15 433 | 8 | 61 | 1.3 | 0 |
533mm PR Mk II | 2x5 | 120s | 7.2s | 15 867 | 8 | 61 | 1.3 | 225 000 |
Maximum Speed | |
---|---|
Stock | 36 kn |
Modifications
SLOT 1 |
|
|
|
|||||||||
SLOT 2 |
|
|
||||||||||
SLOT 3 |
|
|
|
Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
|
Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
|
Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
|
Player Opinion
Pros:
- Decent main battery reload time, good range and fire chance.
- Large number of torpedoes.
- Excellent forward firing angles - aft turret can fire 26 degrees off the bow, and rotates 360 degrees.
- Decent concealment.
- Decent maneuverability - great turning radius and decent rudder shift.
- Smoke consumable has a rapid reload, and Jervis also carries the Sonarconsumable.
Cons:
- Low top speed.
- Poor torpedo reload time.
- Mediocre AA defense.
- Slow shell velocity and poor HE penetration.
- No access to the Engine Boostconsumable; typical of British destroyers.
Performance
Gallery
Legends Ship Map
WoWS Legends | All Ships | Cruisers | Destroyers | Battleships | Aircraft Carriers | Premium Ships | Legendary Ships | Steel Ships | GXP Ships | Campaign Ships | Bureau Ships | Unique to Legends Ships | Radar Ships | Sonar Ships | Repair Party Ships | Smoke Generator Ships | Short Burst Smoke Ships | Crawling Smoke Ships | Exhaust Smoke Ships | Engine Boost Ships | Main Battery Reload Booster Ships | Torpedo Reload Booster Ships | Ship Sigma Values | Overmatch Values | Ricochet Angle Values | HE Penetration Values
Categories: