|
Commander Base Trait
Emperor's Wrath
Chances of battleship HE shells causing fire while repair party is active(+40%)
Increase your battleship's damage while repair party is active (+8%)
|
Commander Bio:Justinian Lyons XIII is a valiant naval officer of a pious military lineage, whose ancestors can be traced back to the first members of the Naval Security Forces assigned to the Maccabeus Quintus orbit. The young Lyons displayed great skill, mastery of maneuvers and an impeccable knowledge of naval tactics during numerous skirmishes in the Calixis sector. His combat expertise, quick mind and devotion to the fleet were the main reasons for his swift rise through the ranks. Because he showed such promise, he was regarded as somewhat of a star and one of the Imperium's finest young officers. He was duly recalled from duty in the Segmentum Obscurus, promoted to the rank of Flag-Captain and assigned to a newly found relic vessel in the Segmentum Solar as commanding officer. Gossips may whisper about the privileges and protection that Flag-Captain Lyons receives, but heretics and agents of the ruinous powers undoubtedly curse the voidwolf's "luck" in every battle. |
|
A Good Day's Work
Damage control party cooldown time (-2/-4/-6/-8%)
Flammable Cannonier
Battleship main battery range (+2/+4/+6/+8%)
Battleship main battery shell grouping (+1/+2/+3/+5%)
Risk of catching fire (+10/+10/+10/+13%)
Celestine's Blessing
Incoming damage from shells, torpedoes, and bombs to your battleship while damage control party is active (-20/-30/-40/-50%)
Damage control party duration (-25%)
No-Fly Zone
Your Ship's average AA Damage per second (+3/+6/+8/+10%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
|
Crisscross
Destroyer Gun Traverse speed (+0.8/+1.6/+2.4/+3.2°/s)
Cruiser and Battleship guns Traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Gyrating Drillbits
Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Battleship main gun AP shells damage (+2/+4/+6/+8%)
Maximum battleship speed (-7%)
|
On Second Thought
Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)
Main Battery reload time (-2/-3/-4/-5%)
Marksmanship
Main Battery dispersion (-3/-5/-7/-10%)
Rudder-shift time (+5%)
|
Reaching Out XXL
Main battery range (+1/+2/+3/+4%)
Emergency Specialist
Damage control party cooldown time (-8/-16/-23/-30%)
Damage control party duration (-70%)
Properly Meticulous
Secondary battery reload time (-5/-8/-10/-15%)
Enhanced secondary targeting duration (+10/+20/+30/+40%)
Secondary battery dispersion (-3/-6/-9/-12%)
Secondary battery survivability (+5/+10/+15/+20%)
| Commander Legendary Skill
Will to Rebuild
Amount of HP recovered (+27.5/+47/+73/+110%)
Repair Party duration (-20/-30/-40/-50%)
Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range
(1.5/2/2.75/3.5km)
Farsight
Torpedo Detectability Range (+5/+9/+12/+15%)
Special Effect: Torpedo Damage to your ship -30% Active when an allied ship is within X range (2/2.5/3/3.5km)
Fight Fire With Fire
Fire damage to your ship for each active fire (-6/-9/-12/-15%)
Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your damage control party is on cooldown or fully depleted
|
|