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Königsberg

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Legends_Königsberg_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
KarlsruheNürnberg
Yorck
Cost 500 000
XP Required24 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints24 300 
Armor10 - 100 
Torpedo Damage Reduction%
Artillery
Main Battery
150mm L/60 SK C/253x3 
Firing Range14 km
Reload Times
180 Turn Time30 s
HE Maximum Damage1700 
HE Fire Chance%
HE Penetration38 mm
AP Maximum Damage3900 
Sigma2.0 
Secondary Armament 1
88mm L/76 DOP. L. C/323x2 
Firing Rangekm
Reload Times
HE Maximum Damage1000 
HE Fire Chance%
HE Penetration15 mm
Torpedoes
533mm Drilling4x3 
Reload Time68 s
180° Turn Time7.2 s
Maximum Damage13 700 
Detectability by Sea1.3 km
Rangekm
Speed64 kn
AA Defense
AA Armament 1
20mm Flak 384x1 
DPS12 
Rangekm
AA Armament 2
37mm Flakzwilling 304x2 
DPS10 
Range3.5 km
AA Armament 3
88mm L/76 DOP. L. C/323x2 
DPS24 
Rangekm


Maneuverability
Maximum Speed32.5 kn
Turning Circle Radius680 m
Rudder Shift Time6.9 s
Concealment
Detectability by Sea11.6 km
Detectability by Air6.9 km
Detectability while firing in smoke5.4 km
Legends_Königsberg.png

Königsberg — German Tech Tree Tier IV Cruiser.

A light cruiser with artillery and torpedo armament that was quite powerful for her size. Königsberg was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was the unconventional arrangement of her aft main turrets.

Entered Service: 1929
Ships in a series: 3

Ship Traits
Legends_Full_Circle_trait.png Legends_Extended_Sonar_trait.png Legends_Superior_HE_pen_trait.png
Full Circle: Main battery turrets can rotate the full 360 degrees. Extended Sonar: Sonar's range increased. Superior HE pen: Above average HE shell penetration.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 22 600 10 100 7 3x3 4 9.7 0
Hull B 24 300 10 100 7 3x3 4 6.9 100 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
150mm L/60 SK C/25 3x3 8 30 1700 8 3900
150mm L/60 SK C/25 3x3 8 30 1700 8 3900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.7 km 0
Targeting System Typ 4 mod. 2 10 % 14 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.6km
  • Detection of ships: 5.1km
  • Duration: 112s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion


Pros:

  • Good handling characteristics.
  • Good main battery firing range.
  • Shell arc is relatively flat at medium ranges, making it a easier to land hits.
  • Surprising AP damage that can citadel cruisers above her Tier if the shots are aimed correctly.
  • Long SonarLegends_Sonar.pngrange.
  • Very flexible torpedo arrangement, similar to early American destroyers.
  • Rear turrets can rotate 360° which makes keeping all barrels on target easier while maneuvering.



Cons:

  • Very large citadel makes it hideously vulnerable to battleships.
  • A-XY turret arrangement can be finicky and requires some time to adapt to.
  • Low fire chance of HE shells is problematic against battleships.
  • Poor armor means modules are easily incapacitated.
  • Slow turret traverse time.


Performance

Changes

Gold and Crimson

  • Bow and stern plating increased from 10 to 13 mm
  • Torpedo bulkhead thickness increased from 15 to 16 mm

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png