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K. Albert

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Legends_K._Albert_splash.png


Tier III | Type: Battleship
Cost (Special)
Stock Stats
Survivability
Hitpoints37 200 
Armor10 - 350 mm
Torpedo Damage Reduction19 %
Artillery
Main Battery
305mm L/50 Drh LC/19095x2 
Firing Range13 km
Reload Time30 s
180 Turn Time60 s
HE Max Damage3400 
HE Fire Chance22 %
HE Penetration76 mm
AP Max Damage8300 
Sigma1.8 
Secondary Armament 1
88mm L/45 MPL C/134x1 
Firing Range3.5 km
Reload Times
HE Max Damage1000 
HE Fire Chance%
HE Penetration15 mm
Secondary Armament 2
88mm L/45 MPL C/068x1 
Firing Range3.5 km
Reload Times
HE Max Damage1000 
HE Fire Chance%
HE Penetration15 mm
Secondary Armament 3
150mm L/45 MPL C/0614x1 
Firing Range3.5 km
Reload Time8.6 s
HE Max Damage1800 
HE Fire Chance10 %
HE Penetration38 mm
AA Defense
AA Armament 1
88mm L/45 MPL C/134x1 
DPS
Rangekm


Maneuverability
Maximum Speed21 kn
Turning Circle Radius600 m
Rudder Shift Time12.1 s
Concealment
Detectability by Sea12.1 km
Detectability by Air9.7 km
Detectability firing in smoke9.3 km
Legends_K._Albert.png

K. Albert — German Premium Tier III Battleship.

A typical German dreadnought featuring very thick armor and boasting high survivability. Her main battery guns had very high armor-piercing capabilities and outmatched other artillery systems of the same caliber in terms of rate of fire.

Entered Service: 1913
Ships in a series: 5


Ship Traits Premium
Legends_Ironclad_trait.png Legends_Tough_trait.png Legends_Money_Maker_trait.png
Ironclad:
Above average armor thickness. Greater resisitance to all forms of armor penetration.
Tough:
Above average base HP rating.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 37 200 10 350 19 5x2 12.1
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
305mm L/50 Drh LC/1909 5x2 30 60 3400 22 8300
Legends_Fire_Control.png Main Battery Firing Range
Stock 13 km
Legends_Engine.png Maximum Speed
Stock 21 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +185
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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