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Khabarovsk

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Legends_Khabarovsk_splash.png


Tier Legendary | Type: Destroyer
Preceded bySucceeded by
Delnynone
Cost (Research Bureau)
STOCK STATS
Survivability
Hitpoints22 500 
Armor12 - 50 mm
Torpedo Damage Reduction%
Artillery
Main Battery
130mm/55 B-2-U4x2 
Firing Range12.3 km
Reload Times
180° Turn Times
HE Maximum Damage1900 
HE Fire Chance%
HE Penetration22 mm
AP Maximum Damage2600 
Sigma2.1 
Torpedoes
533mm Quintuple 2-N2x5 
Reload Time100 s
180° Turn Time7.2 s
Maximum Damage19 500 
Detectability by Sea0.6 km
Rangekm
Speed58 kn
AA Defense
AA Armament 1
12.7mm DSHK4x1 
DPS14 
Range1.2 km
AA Armament 2
37mm V-112x2 
DPS18 
Range3.5 km
AA Armament 3
37mm 46-K4x4 
DPS49 
Range3.5 km
AA Armament 4
130mm/55 B-2-U4x2 
DPS49 
Range5.2 km


Maneuverability
Maximum Speed43 kn
Turning Circle Radius760 m
Rudder Shift Time11.1 s
Concealment
Detectability by Sea7.7 km
Detectability by Air3.8 km
Detectability while firing in smoke2.9 km
Legends_Khabarovsk.png

Khabarovsk — Soviet Legendary Tier Destroyer.

The ship was designed as a destroyer flotilla leader. No destroyer in the world could rival her in terms of speed, while her armor and the power of her artillery were comparable to those of light cruisers. Dual-purpose main guns and a battery of automatic AA guns ensured a strong AA defense.

Khabarovsk was released as a Bureau project reward on November 9th, 2020.


Year of Design: 1936

Ship Traits
Legends_Sure_Shot_trait.png Legends_Fast_trait.png Legends_Nimble_Aim_trait.png
Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier. Fast: Above average maximum movement speed. Nimble Aim: Above average main battery traverse speed. Gives an edge in close quarters combat.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 22 500 12 50 0 4x2 2 11.1



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
130mm/55 B-2-U 4x2 5 9 1900 8 2600
Legends_Fire_Control.png Main Battery Firing Range
Stock 12.3 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Quintuple 2-N 2x5 100s 7.2s 19 500 6 58 0.6
Legends_Engine.png Maximum Speed
Stock 43 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +113
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2

Player Opinion

Performance

How It's Done: Khabarovsk

Changes

Crimson Tale

  • Bow HP reduced from 4200 to 2800
  • Stern HP reduced from 2400 to 1600
  • Steering gear HP reduced from 9000 to 6800
  • Superstructure HP reduced from 3450 to 2300

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png