Kidd
Ship Overview
Kidd — American
Premium Tier VI Destroyer.
A fletcher-class destroyer that has powerful anti-aircraft armament and a high speed. Over the course of 1944 and 1945, she was modernized to receive enchanced AA armament, due to demounting one of the two torpedo launchers.
Navy: USN
Ship: American
Nation: United States
Category: Premium
Tier: VI
Class: Destroyer
Cost: (Doubloons) 12 500
Entered Service: 1943
Ships in Series: 175
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 16 400 | - |
| Armor (mm) | 13 - 20 | - |
| Torpedo damage reduction (%) | 0 | - |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 38 | - |
| Turning circle radius (m) | 620 | - |
| Rudder-shift time (sec) | 4 | - |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 6.8 | - |
| Detectability by air (km) | 3.5 | - |
| Detectability while firing in smoke (km) | 2.6 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm quintuple | - |
| Arrangement | 1x5 | - |
| Reload time (sec) | 122 | - |
| 180° turn time (sec) | 7.2 | - |
| Maximum simulated damage | 16 633 | - |
| Detectability by sea (km) | 1 | - |
| Range (km) | 6.4 | - |
| Speed (kt) | 55 | - |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 127mm Mk30 mod. 0 | - |
| Main artillery arrangement | 5x1 | - |
| Firing range (km) | 10.7 | - |
| Reload time (sec) | 3.5 | - |
| 180° turn time (sec) | 5.3 | - |
| HE maximum damage | 1800 | - |
| HE fire chance (%) | 5 | - |
| HE penetration (mm) | 21 | - |
| AP maximum damage | 2100 | - |
| Sigma | 2.0 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Oerlikon Mk20 | - |
| Arrangement | 6x2 | - |
| DPS | 37 | - |
| Range (km) | 2 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 40mm Bofors Mk1 | - |
| Arrangement | 3x2 | - |
| DPS | 34 | - |
| Range (km) | 3.5 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 40mm Bofors Mk2 | - |
| Arrangement | 2x4 | - |
| DPS | 32 | - |
| Range (km) | 3.5 | - |
| AA ARMAMENT 4 | STOCK | UPGRADED |
| Name | 127mm Mk30 mod. 0 | - |
| Arrangement | 5x1 | - |
| DPS | 54 | - |
| Range (km) | 5 | - |
Modules
Destroyer - Kidd| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
|---|---|---|---|---|---|---|---|
| Stock | 16 400 | 13 | 20 | 0 | 5x1 | 1 | 4 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 127mm Mk30 mod. 0 | 5x1 | 3.5 | 5.3 | 1800 | 5 | 2100 |
| Main Battery Firing Range | |
|---|---|
| Stock | 10.7 km |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
|---|---|---|---|---|---|---|---|
| 533mm quintuple | 1x5 | 122s | 7.2s | 16 633 | 6.4 | 55 | 1 |
| Maximum Speed | |
|---|---|
| Stock | 38 kn |
Modifications
Destroyer - Kidd| SLOT 1 |
|
|
|
|||||||||||||
| SLOT 2 |
|
|
|
|||||||||||||
| SLOT 3 |
|
|
|
|
Consumables
Destroyer - Kidd
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
|

| Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
|

| Partially restores the ship's HP by repairing any light damage. |
|

| Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied. |
|
| Increases the efficiency of AA fire. |
|
Player Opinion
Destroyer - KiddPros:
- Large HP pool.
- Excellent main battery guns feature fast traverse, quick rate of fire, and decent firing range.
- Only American destroyer with access to the Repair Party
consumable, giving her a clear edge in survivability when facing other destroyers.
- Very good anti-air capabilities, even without equipping the Defensive AA Fire
consumable.
- Higher top speed than her Tier VII sister, Fletcher (38 knots vs 36.5 knots)
Cons:
- Has only one torpedo launcher with a long reload; it is difficult to consistently deal high burst damage to enemy capital ships.
- Torpedoes have a short range (6.4 km).
- Sluggish maneuverability; Kidd has a worse turning radius and rudder shift time than tech tree counterpart Benson.
- Relies on spotting damage, capping, and bullying other destroyers to earn credits and experience.
- Shell velocity makes landing main battery rounds at long range difficult.
Performance
Changes
Destroyer - Kidd- Defensive AA Fire consumable added as an option for the 4th slot
WoWS Legends | All Ships | Cruisers | Destroyers | Battleships | Aircraft Carriers | Premium Ships | Legendary Ships | Steel Ships | GXP Ships | Campaign Ships | Bureau Ships | Unique to Legends Ships | Radar Ships | Sonar Ships | Repair Party Ships | Smoke Generator Ships | Short Burst Smoke Ships | Crawling Smoke Ships | Exhaust Smoke Ships | Engine Boost Ships | Main Battery Reload Booster Ships | Torpedo Reload Booster Ships | Ship Sigma Values | Overmatch Values | Ricochet Angle Values | HE Penetration Values
Categories: